Temple · tier 2 creature

Crossbowman
Health
10
Damage
3–4
Attack
4
Defense
3
Initiative
4
Speed
3
- Fine Bolts — Deals +20% Ranged Damage. Duration: 2 round(s).
- Ranged Attack — Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
- View from the Heavens — Increases the hero’s sight radius by 1 while this creature is in their army. This effect does not stack.