Necropolis · tier 2 creature

Wight
Health
9
Damage
2–4
Attack
3
Defense
0
Initiative
5
Speed
6
- Melee Attack — Can only attack adjacent enemies. Provokes counterattacks.
- Flying — Movement ignores obstacles and traps.
- Phantom Vampirism — Each attack restores 20% of Damage dealt as HP to this creature. This can create temporary units in this creature’s stack.