Schism · tier 1 creature

Stinging Ra’Shoth
Health
10
Damage
3
Attack
6
Defense
6
Initiative
4
Speed
4
- Summoning Rite: Stinging Ra’Shoth — Once per battle, summons a stack of Stinging Ra’Shoth in place of a friendly corpse. The summon has 50% HP of the corpse’s original stack and no more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.
- Ranged Attack — Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
- Flying — Movement ignores obstacles and traps.