
Solar Temple
TempleTown Hall3 levelsPrebuilt
Grants the city 500 Gold and 500 Law points daily. +1 hero cap.

Levels
Each level is built separately, on top of the one beforeSolar Temple
Level 1Grants the city 500 Gold and 500 Law points daily. +1 hero cap.
Cost
Standing at turn one
Solar Temple II
Level 2Grants the kingdom 750 Gold, Law points, and Astrology points daily. Allows the owner to pick one level‑1 economy upgrade.
Cost
250055Requires
Solar Temple III
Level 3Grants the kingdom 1000 Gold, Law points, and Astrology points daily. Allows the owner to pick one level‑2 economy upgrade.
Cost
50001010Requires
Temple build tree
The game's own layout — this building is highlightedGolden Calf1Solar TemplePrebuiltSolar Temple II250055Solar Temple III50001010MewsPrebuiltMews II1250520TavernPrebuiltGuild of Six Winds250055222Scouting Skyship2500GarrisonPrebuiltGarrison II1000510Griffin Rookery350055Griffin Rookery II22505530Mage Guild25005Mage Guild II2500222Mage Guild III25005333Mage Guild IV2500555MarketplacePrebuiltBankPrebuiltFortifications25005Fortifications II250010Fortifications III500015Hippodrome600015Hippodrome II450020550Sundrop Chapel3250333Sundrop Chapel II3250640Artifact Merchant250055Resource Depot2000Treasury5000555Threshold Basilica35001010Threshold Basilica II2000101575Radiant Forge150001055Radiant Forge II1750020100Alchemic Depot333
































