Town Buildings
Every building the six towns of Heroes of Might & Magic: Olden Era can construct — what each one costs, what it needs standing first, and which creatures its dwellings recruit.
The build trees are the game's own layout, not a graph we drew: every building carries its grid position in the city files, so the tree below each town is the build menu you already know, with the prerequisite edges drawn in.
Generated from the game files · build 24128879 ·
Showing 118 of 118

The owner’s cities produce 1000 Gold and 1 of each other resource daily. This city’s dwellings produce +100% units.




Allows a selected hero to spend a day learning. They will be unavailable until the next day and receive a permanent increase to an attribute of their choice.




Unlocks 7 random tier‑1 spells in the Magic Observatory and the ability to spend dust to upgrade tier-1 spells or unlock additional ones. When heroes visit the city, all unlocked tier-1 spells are added to their Spellbook.



Provides walls during sieges. Allows the builder to pick one level‑1 defensive upgrade.









All friendly creatures gain +10 Defense and take –50% Lucky Strike Damage in battle (including from spells). This city’s dwellings produce +100% units.

Grants the city 500 Gold and 500 Law points daily. +1 hero cap.

Allows sacrificing of any creatures to turn them into Undead units of the same tier.



Unlocks 7 random tier‑1 spells in the Magic Observatory and the ability to spend dust to upgrade tier-1 spells or unlock additional ones. When heroes visit the city, all unlocked tier-1 spells are added to their Spellbook.






Provides walls during sieges. Allows the builder to pick one level‑1 defensive upgrade.








+1 to all creature growth in all your cities. This city’s dwellings produce +100% units.





Unlocks 7 random tier‑1 spells in the Magic Observatory and the ability to spend dust to upgrade tier-1 spells or unlock additional ones. When heroes visit the city, all unlocked tier-1 spells are added to their Spellbook.






Provides walls during sieges. Allows the builder to pick one level-1 defensive upgrade.








Allows a hero to travel to any city of their choice under your control.

All friendly creatures gain +10 Attack in battle. +50% Lucky Strike Damage, including from hero spells. This city’s dwellings produce +100% units.





Unlocks 7 random tier‑1 spells in the Magic Observatory and the ability to spend dust to upgrade tier-1 spells or unlock additional ones. When heroes visit the city, all unlocked tier-1 spells are added to their Spellbook.






Provides walls during sieges. Allows the builder to pick one level-1 defensive upgrade.





Allows to revert a hero to level one once. The hero receives a permanent bonus to their attributes that depends on their level at the moment of the ritual.



Building a Mage Guild in this city unlocks all spells of the corresponding tier. This city’s dwellings produce +100% units.

Grants the city 500 Gold and 500 Law points daily. +1 hero cap.




Unlocks 7 random tier‑1 spells in the Magic Observatory and the ability to spend dust to upgrade tier-1 spells or unlock additional ones. When heroes visit the city, all unlocked tier-1 spells are added to their Spellbook.






Provides walls during sieges. Allows the builder to pick one level-1 defensive upgrade.







Once per week, allows the owner to recruit creatures from any one external dwelling under their control — even if there are no available units on the global map itself.


Completely removes the fog of war. This city’s dwellings produce +100% units.

Grants the city 500 Gold and 500 Law points daily. +1 hero cap.




Unlocks 7 random tier‑1 spells in the Magic Observatory and the ability to spend dust to upgrade tier-1 spells or unlock additional ones. When heroes visit the city, all unlocked tier-1 spells are added to their Spellbook.


Allows enchanting of magic scrolls so that they grant spells of maximum level.





Provides walls during sieges. Allows the builder to pick one level-1 defensive upgrade.






























































































