Olden Era Faction Tier List
Every tier on this page is computed from 12,790 ranked games with both factions recorded, and recomputed with every ladder update. Nobody votes: a faction's tier follows from its win rate against other factions, by thresholds printed below.
S: 56% and above · A: 52.5% to 56% · B: 48.5% to 52.5% · C: 44.5% to 48.5% · D: below 44.5%
Classic ladder
Ladder data updated 19 hours ago
All players
| Tier | Faction | Win rate | Record | Pick rate | Best against | Worst against |
|---|---|---|---|---|---|---|
| S | Hive | 61% | 425–267 | 13.2% | Grove 70% (70 games) | Temple 58% (178 games) |
| B | Dungeon | 52% | 674–631 | 25% | Schism 58% (62 games) | Hive 42% (229 games) |
| B | Necropolis | 50% | 539–538 | 20.6% | Schism 62% (65 games) | Hive 35% (187 games) |
| C | Temple | 47% | 557–639 | 22.9% | Schism 71% (55 games) | Hive 42% (178 games) |
| C | Grove | 46% | 322–378 | 13.4% | Schism 59% (44 games) | Hive 30% (70 games) |
| D | Schism | 37% | 95–159 | 4.9% | Dungeon 42% (62 games) | Temple 29% (55 games) |
Top 10% players
Top 10% players win 74.8% of their games with any faction, so tiers here are measured from 74.8%, not 50%: a faction in B does as well as the bracket's average.
| Tier | Faction | Win rate | Record | Pick rate | Best against | Worst against |
|---|---|---|---|---|---|---|
| S | Hive | 88% | 147–21 | 16.2% | Grove 95% (19 games) | Dungeon 79% (53 games) |
| B | Dungeon | 76% | 204–66 | 26% | Temple 83% (108 games) | Hive 52% (25 games) |
| C | Necropolis | 73% | 169–63 | 22.3% | Schism 86% (14 games) | Hive 46% (24 games) |
| C | Temple | 73% | 135–50 | 17.8% | Grove 82% (34 games) | Hive 43% (14 games) |
| D | Grove | 67% | 92–46 | 13.3% | Dungeon 76% (49 games) | Hive 40% (10 games) |
| D | Schism | 66% | 31–16 | 4.5% | Dungeon 71% (14 games) | Necropolis 57% (14 games) |
Single Hero ladder
Ladder data updated 19 hours ago
All players
| Tier | Faction | Win rate | Record | Pick rate | Best against | Worst against |
|---|---|---|---|---|---|---|
| S | Necropolis | 58% | 1198–865 | 10.1% | Temple 61% (574 games) | Grove 55% (364 games) |
| A | Schism | 54% | 1797–1518 | 16.3% | Dungeon 58% (955 games) | Necropolis 42% (401 games) |
| B | Grove | 50% | 1968–1939 | 19.2% | Temple 56% (1,160 games) | Necropolis 45% (364 games) |
| B | Hive | 49% | 976–1030 | 9.9% | Temple 54% (431 games) | Necropolis 41% (143 games) |
| C | Dungeon | 48% | 2294–2450 | 23.3% | Hive 53% (623 games) | Schism 42% (955 games) |
| C | Temple | 45% | 1945–2376 | 21.2% | Dungeon 49% (1,289 games) | Necropolis 39% (574 games) |
Top 10% players
Top 10% players win 72.1% of their games with any faction, so tiers here are measured from 72.1%, not 50%: a faction in B does as well as the bracket's average.
| Tier | Faction | Win rate | Record | Pick rate | Best against | Worst against |
|---|---|---|---|---|---|---|
| S | Necropolis | 80% | 292–73 | 13.1% | Grove 84% (61 games) | Schism 77% (81 games) |
| B | Schism | 74% | 444–159 | 21.6% | Grove 79% (125 games) | Hive 64% (61 games) |
| C | Grove | 70% | 369–155 | 18.8% | Necropolis 79% (62 games) | Schism 68% (85 games) |
| C | Temple | 70% | 352–148 | 17.9% | Dungeon 77% (157 games) | Schism 64% (122 games) |
| C | Hive | 70% | 166–71 | 8.5% | Grove 79% (56 games) | Necropolis 58% (12 games) |
| C | Dungeon | 69% | 390–172 | 20.1% | Grove 76% (148 games) | Schism 56% (144 games) |
How the tiers are computed
Win rate is a faction's record in ranked games against a different faction. Mirror matches are left out: a Temple-vs-Temple game says nothing about Temple. Every game counts once for each side, so the field as a whole always averages 50%.
A faction is ranked once it has 30 decided games on a ladder (15 within a rating bracket); below that it is listed as not ranked. The best and worst matchups are named only from pairings with at least 10 games.
Tiers are fixed bands of win rate, symmetric around even. They say how a faction is doing on the ladder right now, in the hands of the players who pick it — not how strong it would be if everyone played it perfectly. A faction that only strong players pick will look better than it is; one that newcomers love, worse.
Arena is played on one map and records no factions, so it has no tier list. The "Top 10%" list uses only games played by players currently in the top 10% by rating on that ladder, and measures its tiers from that group's own overall win rate.
S: 56% and above · A: 52.5% to 56% · B: 48.5% to 52.5% · C: 44.5% to 48.5% · D: below 44.5%