Olden Era Faction Tier List

Every tier on this page is computed from 12,790 ranked games with both factions recorded, and recomputed with every ladder update. Nobody votes: a faction's tier follows from its win rate against other factions, by thresholds printed below.

S: 56% and above · A: 52.5% to 56% · B: 48.5% to 52.5% · C: 44.5% to 48.5% · D: below 44.5%

Classic ladder

Ladder data updated 19 hours ago

All players

TierFactionWin rateRecordPick rateBest againstWorst against
SHive61%425–267
13.2%
Grove 70% (70 games)Temple 58% (178 games)
BDungeon52%674–631
25%
Schism 58% (62 games)Hive 42% (229 games)
BNecropolis50%539–538
20.6%
Schism 62% (65 games)Hive 35% (187 games)
CTemple47%557–639
22.9%
Schism 71% (55 games)Hive 42% (178 games)
CGrove46%322–378
13.4%
Schism 59% (44 games)Hive 30% (70 games)
DSchism37%95–159
4.9%
Dungeon 42% (62 games)Temple 29% (55 games)

Top 10% players

Top 10% players win 74.8% of their games with any faction, so tiers here are measured from 74.8%, not 50%: a faction in B does as well as the bracket's average.

TierFactionWin rateRecordPick rateBest againstWorst against
SHive88%147–21
16.2%
Grove 95% (19 games)Dungeon 79% (53 games)
BDungeon76%204–66
26%
Temple 83% (108 games)Hive 52% (25 games)
CNecropolis73%169–63
22.3%
Schism 86% (14 games)Hive 46% (24 games)
CTemple73%135–50
17.8%
Grove 82% (34 games)Hive 43% (14 games)
DGrove67%92–46
13.3%
Dungeon 76% (49 games)Hive 40% (10 games)
DSchism66%31–16
4.5%
Dungeon 71% (14 games)Necropolis 57% (14 games)
Full Classic faction stats: matchups and templates →

Single Hero ladder

Ladder data updated 19 hours ago

All players

TierFactionWin rateRecordPick rateBest againstWorst against
SNecropolis58%1198–865
10.1%
Temple 61% (574 games)Grove 55% (364 games)
ASchism54%1797–1518
16.3%
Dungeon 58% (955 games)Necropolis 42% (401 games)
BGrove50%1968–1939
19.2%
Temple 56% (1,160 games)Necropolis 45% (364 games)
BHive49%976–1030
9.9%
Temple 54% (431 games)Necropolis 41% (143 games)
CDungeon48%2294–2450
23.3%
Hive 53% (623 games)Schism 42% (955 games)
CTemple45%1945–2376
21.2%
Dungeon 49% (1,289 games)Necropolis 39% (574 games)

Top 10% players

Top 10% players win 72.1% of their games with any faction, so tiers here are measured from 72.1%, not 50%: a faction in B does as well as the bracket's average.

TierFactionWin rateRecordPick rateBest againstWorst against
SNecropolis80%292–73
13.1%
Grove 84% (61 games)Schism 77% (81 games)
BSchism74%444–159
21.6%
Grove 79% (125 games)Hive 64% (61 games)
CGrove70%369–155
18.8%
Necropolis 79% (62 games)Schism 68% (85 games)
CTemple70%352–148
17.9%
Dungeon 77% (157 games)Schism 64% (122 games)
CHive70%166–71
8.5%
Grove 79% (56 games)Necropolis 58% (12 games)
CDungeon69%390–172
20.1%
Grove 76% (148 games)Schism 56% (144 games)
Full Single Hero faction stats: matchups and templates →

How the tiers are computed

Win rate is a faction's record in ranked games against a different faction. Mirror matches are left out: a Temple-vs-Temple game says nothing about Temple. Every game counts once for each side, so the field as a whole always averages 50%.

A faction is ranked once it has 30 decided games on a ladder (15 within a rating bracket); below that it is listed as not ranked. The best and worst matchups are named only from pairings with at least 10 games.

Tiers are fixed bands of win rate, symmetric around even. They say how a faction is doing on the ladder right now, in the hands of the players who pick it — not how strong it would be if everyone played it perfectly. A faction that only strong players pick will look better than it is; one that newcomers love, worse.

Arena is played on one map and records no factions, so it has no tier list. The "Top 10%" list uses only games played by players currently in the top 10% by rating on that ladder, and measures its tiers from that group's own overall win rate.

S: 56% and above · A: 52.5% to 56% · B: 48.5% to 52.5% · C: 44.5% to 48.5% · D: below 44.5%