Despair

Despair

NightshadeDebuffCombatTier 111 mana

Despair is a tier 1 Nightshade combat spell. Its numbers below are read from the current game build at each of its four levels.

Generated from the game files · build 24128879 ·

Cost to learn

222

At your Spell Power

The game states the formula and never the result — drag to see the numbers
15
050

Level 1

Pure Damage
[ 10 + 10 × hero’s Spell Power ]
160
Duration
[ 1 + 1 per every 4 hero’s Spell Power ] · next at 16 Spell Power
4rounds

Level 2

Pure Damage
[ 10 + 10 × hero’s Spell Power ]
160
Duration
[ 2 + 1 per every 4 hero’s Spell Power ] · next at 16 Spell Power
5rounds

Level 3

Pure Damage
[ 15 + 15 × hero’s Spell Power ]
240
Duration
[ 2 + 1 per every 4 hero’s Spell Power ] · next at 16 Spell Power
5rounds

Level 4

Pure Damage
[ 15 + 15 × hero’s Spell Power ]
240
Duration
[ 2 + 1 per every 4 hero’s Spell Power ] · next at 16 Spell Power
5rounds

What each level gives you

Every value is one the game itself prints in its level-up notes
PropertyLevel 1Level 2Level 3Level 4
Base effect duration1222

Levels

Level 1Base

Curses the target enemy. Cursed creatures take [ 10 + 10 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable.

Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

Level 2Base effect duration 12

Curses the target enemy. Cursed creatures take [ 10 + 10 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Level 3+50% Damage dealt by the spell.

Curses the target enemy. Cursed creatures take [ 15 + 15 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Level 4Affects enemy creatures adjacent to the target.

Curses the target enemy and all enemies adjacent to it. Cursed creatures take [ 15 + 15 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Masterful version

What a hero who specialises in this spell casts instead

The game ships the same description text for both versions at every level, so what the upgrade changes is not stated in the spell book. The effects below are what differs in the data, if anything does.

Level 1

Despair

Curses the target enemy. Cursed creatures take [ 10 + 10 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable.

Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

Masterful Despair

Curses the target enemy. Cursed creatures take [ 10 + 10 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable.

Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).

Level 2

Despair

Curses the target enemy. Cursed creatures take [ 10 + 10 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Masterful Despair

Curses the target enemy. Cursed creatures take [ 10 + 10 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Level 3

Despair

Curses the target enemy. Cursed creatures take [ 15 + 15 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Masterful Despair

Curses the target enemy. Cursed creatures take [ 15 + 15 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Level 4

Despair

Curses the target enemy and all enemies adjacent to it. Cursed creatures take [ 15 + 15 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Masterful Despair

Curses the target enemy and all enemies adjacent to it. Cursed creatures take [ 15 + 15 × hero’s Spell Power ] Pure Damage at the start of their turn. This effect is stackable.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Heroes

Specialise in it

Start with it

Other Nightshade spells