Earth’s Rage

Earth’s Rage

PrimalUtilityCombatTier 316 manaScales with Spell Power

Earth’s Rage is a tier 3 Primal combat spell. Its numbers below are read from the current game build at each of its four levels.

Generated from the game files · build 25672315 ·

Cost to learn

6 Gems6 Crystals6 Mercury

Cost to upgrade

Alchemical Dust, spent at the Magic Observatory — it raises each spell one level, once
Levels 2–4,25 Alchemical Dusteach

At your Spell Power

The game states the formula and never the result — drag to see the numbers
15
050

Every level

Damage
[ 15 × hero’s Spell Power ]
225

Level 1

Damage
[ 100 + 15 × hero’s Spell Power ]
325

Level 2

Damage
[ 200 + 15 × hero’s Spell Power ]
425

Level 3

Damage
[ 200 + 15 × hero’s Spell Power ]
425

Level 4

Damage
[ 400 + 15 × hero’s Spell Power ]
625

What each level gives you

Every value is one the game itself prints in its level-up notes
PropertyLevel 1Level 2Level 3Level 4
Damage to defensive structures100200200400

Levels

Level 1Base

Deals [ 100 + 15 × hero’s Spell Power ] Damage to all defensive structures on the battlefield. Also deals [ 15 × hero’s Spell Power ] Damage to all creatures within castle walls.

Level 2Damage to defensive structures 100→200

Deals [ 200 + 15 × hero’s Spell Power ] Damage to all defensive structures on the battlefield. Also deals [ 15 × hero’s Spell Power ] Damage to all creatures within castle walls.

Level 3Also deals 100 Damage to all creatures within castle walls.

Deals [ 200 + 15 × hero’s Spell Power ] Damage to all defensive structures on the battlefield. Also deals [ 15 × hero’s Spell Power ] Damage to all creatures within castle walls.

Level 4Damage to defensive structures 200→400

Deals [ 400 + 15 × hero’s Spell Power ] Damage to all defensive structures on the battlefield. Also deals [ 15 × hero’s Spell Power ] Damage to all creatures within castle walls.

Other Primal spells