
Fortifications
GroveFortification3 levelsPrebuilt
Provides walls during sieges. Allows the builder to pick one level-1 defensive upgrade.

Levels
Each level is built separately, on top of the one beforeFortifications
Level 1Provides walls during sieges. Allows the builder to pick one level-1 defensive upgrade.
Cost
Standing at turn one
Fortifications II
Level 2Adds two towers to the battlements that shoot at attackers during sieges. Allows the builder to pick one level-2 defensive upgrade. City dwellings produce +50% units.
Cost
250010Requires
Fortifications III
Level 3Adds one more grand tower to the battlements that shoots at attackers during sieges and spikes by the walls. Allows the builder to pick one level-3 defensive upgrade. City dwellings produce +100% units.
Cost
500015Requires
Grove build tree
The game's own layout — this building is highlightedSpring of Life1Grove PalacePrebuiltGrove Palace II250055Grove Palace III50001010Mother Nature5000Faun HutsPrebuiltFaun Huts II1000510Menhir Circle1750553Menhir Circle II15005330Mage Guild25005Mage Guild II2500222Mage Guild III25005333Mage Guild IV2500555Mage Guild V500010555TavernPrebuiltHop PatchPrebuiltHop Patch II2000220Blooming Pond275054Blooming Pond II20005440MarketplacePrebuiltBankPrebuiltFortificationsPrebuiltFortifications II250010Fortifications III500015Shroomwood Shack225010363Shroomwood Shack II275015650Thunder Lair5500555Thunder Lair II4000551075Artifact Merchant250055Resource Depot2000Treasury5000555Pyre1500010515Pyre II17500101020100Alchemic Depot333Mycelium Roots5000555

































