Trinity
Single Hero
“A rich template that offers three paths to reach your enemy. The shorter the path, the greater the dangers — and the treasures — that await you.”
Generated from the game files · build 25672315 ·

- Map size
- Medium (112 × 112)
- Players
- 2
- Game mode
- Single Hero
- Win condition
- Guardian’s Demise
- Difficulty
- Moderate
- Average play time
- 60–150 min
- Maximum heroes
- 1
Moderate: Increased game difficulty, but still more forgiving than Hard
In the game's words
A template offering three distinct routes from your starting area. The first path is the safest and least guarded, providing early bonuses, though reaching the enemy across four areas takes time. The second features tougher guards but yields more army‑boosting structures and a shorter three‑area path. The third presents the most formidable defenses, but cuts through the richest areas and provides the fastest route to your opponent.
How it is won
- Guardian’s Demise: Defeat or cast away the opponent’s main hero to win.
Tags
Versus AIVersus HumanMedium-Length GameMedium EconomyUnusualSingle Hero
Map templates explained — the guide →