
Masterful Fireball
PrimalDamageCombatTier 213 manaScales with Spell Power
Masterful Fireball is a tier 2 Primal combat spell. Its numbers below are read from the current game build at each of its four levels.
Generated from the game files · build 25672315 ·
The upgraded version of Fireball, cast by a hero who specialises in it instead of the original. It is not learned separately and costs the same mana.
Cost to learn
4 Gems4 Crystals4 Mercury
Cost to upgrade
Alchemical Dust, spent at the Magic Observatory — it raises each spell one level, onceLevels 2–4,25 Alchemical Dusteach
At your Spell Power
The game states the formula and never the result — drag to see the numbers15
050
Level 1
Magic Damage
200[ 50 + 10 × hero’s Spell Power ]
Level 2
Magic Damage
225[ 75 + 10 × hero’s Spell Power ]
Level 3
Magic Damage
275[ 125 + 10 × hero’s Spell Power ]
Level 4
Magic Damage
350[ 200 + 10 × hero’s Spell Power ]
What each level gives you
Every value is one the game itself prints in its level-up notes| Property | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|
| Base Damage | 50 | 75 | 125 | 200 |
Levels
Damage below is at zero Spell Power — the calculator works it out at any valueLevel 1Base
Deals [ 50 + 10 × hero’s Spell Power ] Magic Damage to all creatures in a 2‑hex radius.
Damage 50+10 per point of Spell Power
Level 2Base Damage 50→75
Deals [ 75 + 10 × hero’s Spell Power ] Magic Damage to all creatures in a 2‑hex radius.
Damage 75+10 per point of Spell Power
Level 3Base Damage 75→125
Deals [ 125 + 10 × hero’s Spell Power ] Magic Damage to all creatures in a 2‑hex radius.
Damage 125+10 per point of Spell Power
Level 4Base Damage 125→200
Deals [ 200 + 10 × hero’s Spell Power ] Magic Damage to all creatures in a 2‑hex radius.
Damage 200+10 per point of Spell Power
