Early Start

Early Start

ArcaneBuffCombatTier 18 mana

Early Start is a tier 1 Arcane combat spell. Its numbers below are read from the current game build at each of its four levels.

Generated from the game files · build 24128879 ·

Cost to learn

222

At your Spell Power

The game states the formula and never the result — drag to see the numbers
15
050
Duration
[ 2 + 1 per every 4 hero’s Spell Power ] · next at 16 Spell Power
5rounds

What each level gives you

Every value is one the game itself prints in its level-up notes
PropertyLevel 1Level 2Level 3Level 4
Initiative bonus3456

Levels

Level 1Base

Target friendly creature gains +3 Initiative.

Initiative +3for 2 rounds, +1 per 4 Spell Power
Level 2Initiative bonus 34

Target friendly creature gains +4 Initiative.

Initiative +4for 2 rounds, +1 per 4 Spell Power
Level 3Initiative bonus 45

Target friendly creature gains +5 Initiative.

Initiative +5for 2 rounds, +1 per 4 Spell Power
Level 4Initiative bonus 56

Target friendly creature gains +6 Initiative.

Initiative +6for 2 rounds, +1 per 4 Spell Power

Masterful version

What a hero who specialises in this spell casts instead
Level 1

Early Start

Target friendly creature gains +3 Initiative.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Initiative +3for 2 rounds, +1 per 4 Spell Power

Masterful Early Start

All friendly creatures gain +3 Initiative.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Initiative +3for 2 rounds, +1 per 4 Spell Power
Level 2

Early Start

Target friendly creature gains +4 Initiative.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Initiative +4for 2 rounds, +1 per 4 Spell Power

Masterful Early Start

All friendly creatures gain +4 Initiative.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Initiative +4for 2 rounds, +1 per 4 Spell Power
Level 3

Early Start

Target friendly creature gains +5 Initiative.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Initiative +5for 2 rounds, +1 per 4 Spell Power

Masterful Early Start

All friendly creatures gain +5 Initiative.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Initiative +5for 2 rounds, +1 per 4 Spell Power
Level 4

Early Start

Target friendly creature gains +6 Initiative.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Initiative +6for 2 rounds, +1 per 4 Spell Power

Masterful Early Start

All friendly creatures gain +6 Initiative.

Duration: [ 2 + 1 per every 4 hero’s Spell Power ] round(s).

Initiative +6for 2 rounds, +1 per 4 Spell Power

Heroes

Other Arcane spells