Guillotine

Guillotine

ArcaneDebuffCombatTier 17 mana

Guillotine is a tier 1 Arcane combat spell. Its numbers below are read from the current game build at each of its four levels.

Generated from the game files · build 24128879 ·

Cost to learn

222

At your Spell Power

The game states the formula and never the result — drag to see the numbers
15
050

Level 1

[ 30% + 3% × hero’s Spell Power ]
75

Level 2

[ 45% + 3% × hero’s Spell Power ]
90

Level 3

[ 45% + 6% × hero’s Spell Power ]
135

Level 4

[ 45% + 6% × hero’s Spell Power ]
135

What each level gives you

Every value is one the game itself prints in its level-up notes
PropertyLevel 1Level 2Level 3Level 4
Base Damage30%45% HP45% HP45% HP
Damage per Spell Power3%3%6% HP6% HP

Levels

Level 1Base

Deals [ 30% + 3% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable.

Damage Taken +100%for 1 round
Level 2Base Damage 30%45% HP

Deals [ 45% + 3% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable.

Damage Taken +100%for 1 round
Level 3Damage per Spell Power 3%6% HP

Deals [ 45% + 6% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable.

Damage Taken +100%for 1 round
Level 4Kills target enemy creature if its stack size is lower than or equal to 25% of its original number.

Deals [ 45% + 6% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable. If the target’s stack size is equal or lower than 25% of its original number, the spell kills the target.

Damage Taken +100%for 1 round

Masterful version

What a hero who specialises in this spell casts instead
Level 1

Guillotine

Deals [ 30% + 3% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable.

Damage Taken +100%for 1 round

Masterful Guillotine

Deals [ 30% + 3% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +200% more Damage. This effect is stackable.

Damage Taken +200%for 1 round
Level 2

Guillotine

Deals [ 45% + 3% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable.

Damage Taken +100%for 1 round

Masterful Guillotine

Deals [ 45% + 3% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +200% more Damage. This effect is stackable.

Damage Taken +200%for 1 round
Level 3

Guillotine

Deals [ 45% + 6% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable.

Damage Taken +100%for 1 round

Masterful Guillotine

Deals [ 45% + 6% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +200% more Damage. This effect is stackable.

Damage Taken +200%for 1 round
Level 4

Guillotine

Deals [ 45% + 6% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable. If the target’s stack size is equal or lower than 25% of its original number, the spell kills the target.

Damage Taken +100%for 1 round

Masterful Guillotine

Deals [ 45% + 6% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +200% more Damage. This effect is stackable.

Damage Taken +200%for 1 round

Heroes

Specialise in it

Start with it

Other Arcane spells