
Ra’Davok
Impenetrable. Untouchable. The Rift’s grace says so.
Starting stats
Specialisation
Values below are computed at the level you pickMagic Fortress
He starts with the “Masterful Carapace” spell. This version of the spell makes the target immune to negative effects and dispell.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
Starting army
3 different unitsStarting skills
The rank the hero already holdsBasic Abyssal Communion
After each battle victory, the hero increases their Communion level by 1 (up to a max. of 3). Each level increases the number of friendly units by 2.5% until the end of the battle. Each morning, all heroes’ Communion level is halved.
Basic Arcane Magic
The hero can learn Arcane spells up to tier 5.
Starting spells
Known from the first turnLore
Arbitrators are a unique caste within the Schism, serving as intermediaries between mortals and the Abyss, claiming to understand its whispers.
Ra’Davok embodies their arrogance, believing his kind supreme. Distant even among his own, he focuses solely on defense and isolation. He commands obedience, and even genuine respect, yet his mercy is fleeting — offered only as a brief protection before he withdraws it once more.
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