Arcane Magic

Arcane Magic

Common skill3 ranks6 perks

The hero can learn Arcane spells up to tier 5.

Any hero can learn this.

Generated from the game files · build 24128879 ·

Ranks

Each rank replaces the last; Advanced and Expert each add a perk

Basic Arcane Magic

Basic

The hero can learn Arcane spells up to tier 5.

Advanced Arcane Magic

Advanced

The hero can learn Arcane spells up to tier 5. Arcane spells gain +1 level(s).

Unlocks 3 perks

Arcane Time

The cooldowns of all the hero’s Arcane spells are reduced by 1 round(s).

All Life is Endless

+30% healing and revival from friendly creature abilities and hero spells in battle. This bonus is doubled if the hero knows “Summon Avatar.”

+30%Healing+30%Healing

Improved by Summon Avatar

Purest Thought

–1 level(s) to all enemy Arcane spells.

Expert Arcane Magic

Expert

The hero can learn Arcane spells up to tier 5, without visiting a Mage Guild, provided they are unlocked in the Observatory. Arcane spells gain +1 level(s).

Unlocks 3 perks

Arcane Teachings

+1 level(s) to this hero’s Arcane spells.

Mana Flex

Spells cost –2 mana.

Scholar Synergy: Doreath

+6 Spell Power when casting Arcane spells. Gain an additional +3 for each other Magic School skill known.

Improved by Daylight Magic, Nightshade Magic, Primal Magic

Who can learn it

From the game's own level-up roll tables
TempleMight + MagicNecropolisMight + MagicGroveMight + MagicHiveMight + MagicSchismMight + MagicDungeonMight + Magic

Perks improved by Arcane Magic

These get stronger when the hero also knows this skill

Other common skills