Aga’Shoth Rider

Aga’Shoth Rider

T3SchismLiving195+8/week

Aga’Shoth Rider is the base tier 3 creature for Schism.

Stats

Bars compare against the best tier 3 creature
Health
20
Attack
7
Defense
7
Damage
5–7
Morale
0
Luck
0
Initiative
6
Speed
4
Movement
Ground
Counterattacks
1
Morale range -5 to 5Luck range -3 to 3Action points 1
HP per gold 0.10Avg damage per gold 0.031Derived from the 195 gold recruit cost — higher is more army per gold
Weekly growth +8HP per week 160Avg damage per week 48Gold per week 1,560
Updated from the game files · build 24128879 · 9 Aug 2026

Abilities

Icy Breath

2 round cooldown2 energy

Makes an additional attack, dealing 100% of a basic attack ([ 5–7 × amount of units ]) as Pure Damage.

Traits

Living

A fully sentient inhabitant of Jadame.

Morale range: –5 to 5.

Luck range: –3 to 3.

Fallen Living creatures can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Plow Through

Reduces terrain penalties by 50% for the hero.

Piercing Cold

Each attack or counterattack applies a negative effect that makes the target take +50% Magic Damage.

Duration: 2 rounds.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base

Aga’Shoth Rider

20
7
7
5–7
0
0
6
4
Aga’Shoth Rider
195
+8/week

Stats are compared against Aga’Shoth Rider: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 3 creatures

Hornet
Hornet
Hive255+7/week
20
7
10
4–9
0
0
10
7
Onyx Dancer
Onyx Dancer
Dungeon165+8/week
20
8
8
5–7
0
0
4
2
Griffin
Griffin
Temple270+7/week
30
7
6
5–9
0
0
9
5
Vine Iriyad
Vine Iriyad
Grove220+6/week
45
6
11
5–7
0
0
2
3
Animated Armor
Animated Armor
Neutral300+32/week
25
4
8
4–12
1
4
Groll
Groll
Neutral300+32/week
40
8
6
5–7
0
0
8
5
14
4
6
3–5
0
5
5

On the adventure map

Guards these battle sites

Lore

Aga’Shoth, meaning “Rift‑Dweller of the Ground,” form a bond that intertwines the mind of its elven rider with its own. However, the boundary between beast and rider is tenuous, giving rise to peculiar habits.