Icequeen Hel’Ghat

Icequeen Hel’Ghat

SchismRiftspeakerHeart of IceArmy wide2500

As cold as the stars, as unfathomable as the Abyss.

Starting stats

Attack
1
Defense
1
Spell Power
3
Knowledge
2
Sight radius 6Casts per round 1Starting level 1
Updated from the game files · build 24128879 · 9 Aug 2026

Specialisation

Values below are computed at the level you pick

Heart of Ice

Creatures in her army take –10% basic attack Damage, and an additional –1% for every 4 hero level(s). For every 4 hero levels, creatures in her army take –1% Damage from Melee attacks.

20
150
basic attack Damage takenyour creatures
−10% base · −1% × 5 steps · next at level 24
−15%
melee Damage takenyour creatures
−1% × 5 steps · next at level 24
−5%

Starting army

3 different units
Ra’Shoth
Ra’Shoth15–20T1
10
3
3
3
4
4
Cultist
Cultist8–11T2
15
5
4
4–6
4
3
Aga’Shoth Rider
20
7
7
5–7
6
4

Starting skills

The rank the hero already holds

Starting spells

Known from the first turn

Lore

Hel’Ghat was always known for her icy indifference, but even that paled before the Abyss. Gazing into its vast, unfeeling expanse for the first time, she glimpsed a cosmos devoid of warmth — and resolved to mirror it in herself.

A cold and distant beauty, she sought to strip herself of all earthly ties, to become as frigid as the stars and as unfathomable as the void she saw. The madness of the Rift takes many forms, and for Hel’Ghat, it led to a desolate path of ice and silence.

More Schism heroes

Nihil
Nihil
SchismOathkeeper
3
1
1
2
Wayfarer
Increases movement points
Ra’ShothCultistAga’Shoth Rider
Grellekh the Betrayer
Grellekh the Betrayer
SchismRiftspeaker
1
1
3
2
Fighter
Increases creature damage dealt with basic and melee attacks
Ra’ShothCultistAga’Shoth Rider
Kwinri
Kwinri
SchismRiftspeaker
1
1
3
2
Low Summoning
Ra’Shoth specialist
Ra’ShothRa’ShothRa’Shoth
The Eye Collective
The Eye Collective
SchismRiftspeaker
1
1
3
2
Rift’s Envoy
Grand Shoth specialist
Ra’ShothGrand ShothGrand Shoth

Other army wide specialists

Same kind of specialisation, across every faction
Lord Edgar
Lord Edgar
TempleKnight
2
3
1
1
True Lord
Increases creature Attack and Defense taken from the hero
SwordsmanCrossbowmanGriffin
Bulwark
Bulwark
NecropolisDeath Knight
3
1
1
2
Built Different
Reduces creature damage taken from basic, long reach and ranged attacks
SkeletonWightUndead Pet
Gorel Spearhead
Gorel Spearhead
GroveWarden
2
1
2
2
Shooter
Increases creature damage dealt with basic, long reach and ranged attacks
FaunHopletVine Iriyad
Xirr
Xirr
HiveHerald
1
0
4
2
Resistant to Elements
Reduces creature Magic damage taken
ParasiteLocustHornet