Tactics

Tactics

Common skill3 ranks6 perks

In the Tactics Phase, creatures can be placed within a 3‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 1 line(s).

Any hero can learn this.

Generated from the game files · build 24128879 ·

Ranks

Each rank replaces the last; Advanced and Expert each add a perk
3
Basic
4
Advanced
5
Expert
1
Basic
2
Advanced
3
Expert

Basic Tactics

Basic

In the Tactics Phase, creatures can be placed within a 3‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 1 line(s).

Advanced Tactics

Advanced

In the Tactics Phase, creatures can be placed within a 4‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 2 line(s).

Unlocks 3 perks

One for All

Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the hero knows “Offense.”

Improved by Offense

Easy Prey

Once per round, when an enemy waits, friendly creatures gain +2 Initiative until the end of round. This effect does not stack.

Energizing Mana

Generate +1 Focus Charge each time your enemy uses a spell.

Expert Tactics

Expert

In the Tactics Phase, creatures can be placed within a 5‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 3 line(s).

Unlocks 3 perks

All for One

Friendly creatures gain +2 Defense for each adjacent ally. This bonus is doubled if the hero knows “Defense.”

Improved by Defense

Riposte Mastery

Whenever a friendly creature kills an enemy with a counterattack, their counterattacks are refreshed for the round.

Spellcaster Tactics

Whenever friendly creatures or the hero spend Focus, they gain 4 temporary mana.

Who can learn it

From the game's own level-up roll tables
TempleMight + MagicNecropolisMight + MagicGroveMight + MagicHiveMight + MagicSchismMight + MagicDungeonMight + Magic

Perks improved by Tactics

These get stronger when the hero also knows this skill

Other common skills