
Tactics
In the Tactics Phase, creatures can be placed within a 3‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 1 line(s).
Any hero can learn this.
Generated from the game files · build 24128879 ·
Ranks
Each rank replaces the last; Advanced and Expert each add a perkBasic Tactics
BasicIn the Tactics Phase, creatures can be placed within a 3‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 1 line(s).
Advanced Tactics
AdvancedIn the Tactics Phase, creatures can be placed within a 4‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 2 line(s).
Unlocks 3 perks
One for All
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the hero knows “Offense.”
Improved by Offense
Easy Prey
Once per round, when an enemy waits, friendly creatures gain +2 Initiative until the end of round. This effect does not stack.
Energizing Mana
Generate +1 Focus Charge each time your enemy uses a spell.
Expert Tactics
ExpertIn the Tactics Phase, creatures can be placed within a 5‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 3 line(s).
Unlocks 3 perks
All for One
Friendly creatures gain +2 Defense for each adjacent ally. This bonus is doubled if the hero knows “Defense.”
Improved by Defense
Riposte Mastery
Whenever a friendly creature kills an enemy with a counterattack, their counterattacks are refreshed for the round.
Spellcaster Tactics
Whenever friendly creatures or the hero spend Focus, they gain 4 temporary mana.