
Sorcery
Common skill3 ranks6 perks
+20% Magic Damage dealt.
Any hero can learn this.
Generated from the game files · build 24128879 ·
Ranks
Each rank replaces the last; Advanced and Expert each add a perk20%
Basic
30%
Advanced
40%
Expert
Basic Sorcery
Basic+20% Magic Damage dealt.
Advanced Sorcery
Advanced+30% Magic Damage dealt.
Unlocks 3 perks
Summoning Sorcery
All summoned creatures in battle gain +25% health and deal +25% Damage.
+25%hpPerc
Magic Arrow
Grants a new battle spell. It deals Magic Damage to a single target, has no cooldown, and costs no mana.
Raw Energy
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense.”
Improved by Offense
Expert Sorcery
Expert+40% Magic Damage dealt.
Unlocks 3 perks
Piercing Spells
Offensive spells ignore 25% of target’s magic resistance.
High Mage
All the spells belonging to Magic Schools the hero has learned gain 1 level(s).
Sticky Magic
Effects applied by the hero last +2 round(s). This bonus is doubled if the hero knows “Wisdom.”
+2Buff Duration
Improved by Wisdom
Who can learn it
From the game's own level-up roll tablesTempleMight + MagicNecropolisMight + MagicGroveMight + MagicHiveMight + MagicSchismMight + MagicDungeonMight + Magic