Sorcery

Sorcery

Common skill3 ranks6 perks

+20% Magic Damage dealt.

Any hero can learn this.

Generated from the game files · build 24128879 ·

Ranks

Each rank replaces the last; Advanced and Expert each add a perk
20%
Basic
30%
Advanced
40%
Expert

Basic Sorcery

Basic

+20% Magic Damage dealt.

Advanced Sorcery

Advanced

+30% Magic Damage dealt.

Unlocks 3 perks

Summoning Sorcery

All summoned creatures in battle gain +25% health and deal +25% Damage.

+25%hpPerc

Magic Arrow

Grants a new battle spell. It deals Magic Damage to a single target, has no cooldown, and costs no mana.

Raw Energy

+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense.”

Improved by Offense

Expert Sorcery

Expert

+40% Magic Damage dealt.

Unlocks 3 perks

Piercing Spells

Offensive spells ignore 25% of target’s magic resistance.

High Mage

All the spells belonging to Magic Schools the hero has learned gain 1 level(s).

Sticky Magic

Effects applied by the hero last +2 round(s). This bonus is doubled if the hero knows “Wisdom.”

+2Buff Duration

Improved by Wisdom

Who can learn it

From the game's own level-up roll tables
TempleMight + MagicNecropolisMight + MagicGroveMight + MagicHiveMight + MagicSchismMight + MagicDungeonMight + Magic

Perks improved by Sorcery

These get stronger when the hero also knows this skill

Other common skills