Recruitment

Recruitment

Class skill3 ranks6 perks

+4 to tier‑1 creature growth in all your cities.

Offered by the hero's class.

Generated from the game files · build 24128879 ·

Ranks

Each rank replaces the last; Advanced and Expert each add a perk

Basic Recruitment

Basic

+4 to tier‑1 creature growth in all your cities.

Advanced Recruitment

Advanced

+4 to tier‑1 and +3 to tier‑2 creature growth in all your cities.

Unlocks 3 perks

Direct Supervision

If the hero is in a city at the start of a week, growth of all creatures in that city increases by an additional 50% growth.

Elite Guards

Tier‑1, tier‑2 and tier‑3 friendly creatures gain 25% of the hero’s Attack and Defense as Attack and Defense. This bonus is doubled if the hero knows “Tactics.”

Improved by Tactics

Veterans

Tier‑4 creature growth in all your cities increases by 2. This bonus is doubled if the hero knows “Diplomacy.”

Improved by Diplomacy

Expert Recruitment

Expert

+4 to tier‑1, +3 to tier‑2, and +2 to tier‑3 creature growth in all your cities.

Unlocks 3 perks

Relocation

Grants a new global map spell. It allows interaction with any controlled city, enabling the transfer of creatures to or from that city. Usable once per day.

Strenuous Training

Friendly creatures gain 2 HP.

+2Health

Mentors

Allows creatures in the hero’s army to be upgraded outside the city, provided the army already contains the upgraded version. Upgrading this way costs more than normal.

Who can learn it

From the game's own level-up roll tables
TempleMight + MagicNecropolisMight + MagicGroveMight + MagicHiveMight + MagicSchismMight + MagicDungeonMight + Magic

Perks improved by Recruitment

These get stronger when the hero also knows this skill

Other class skills