
Masterful Healing Water
Masterful Healing Water is a tier 1 Daylight combat spell. Its numbers below are read from the current game build at each of its four levels.
Generated from the game files · build 25672315 ·
The upgraded version of Healing Water, cast by a hero who specialises in it instead of the original. It is not learned separately and costs the same mana.
Cost to learn
Cost to upgrade
Alchemical Dust, spent at the Magic Observatory — it raises each spell one level, onceAt your Spell Power
The game states the formula and never the result — drag to see the numbersLevel 1
Level 2
Level 3
Level 4
What each level gives you
Every value is one the game itself prints in its level-up notes| Property | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|
| HP per Spell Power | 5 | 10 | 10 | 10 |
Levels
Target friendly creature restores [ 50 + 5 × hero’s Spell Power ] HP. Dispels all negative effects.
Cannot revive fallen units.
Target friendly creature restores [ 50 + 10 × hero’s Spell Power ] HP. Dispels all negative effects.
Cannot revive fallen units.
Immediately and at the beginning of next round, restores [ 50 + 10 × hero’s Spell Power ] HP to target friendly creature and dispels all negative effects.
Cannot revive fallen units.
Immediately and at the beginning of next round, restores [ 50 + 10 × hero’s Spell Power ] HP to all friendly creatures. Dispels all negative effects.
Cannot revive fallen units.
