
Masterful Cave In
Masterful Cave In is a tier 3 Primal combat spell. Its numbers below are read from the current game build at each of its four levels.
Generated from the game files · build 25672315 ·
The upgraded version of Cave In, cast by a hero who specialises in it instead of the original. It is not learned separately and costs the same mana.
Cost to learn
Cost to upgrade
Alchemical Dust, spent at the Magic Observatory — it raises each spell one level, onceAt your Spell Power
The game states the formula and never the result — drag to see the numbersLevel 1
Level 2
Level 3
Level 4
What each level gives you
Every value is one the game itself prints in its level-up notes| Property | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|
| Base Damage | 75 | 150 | 150 | 150 |
| Damage per Spell Power | 15 | 15 | 15 | 20 |
Levels
Damage below is at zero Spell Power — the calculator works it out at any valueDeals [ 75 + 15 × hero’s Spell Power ] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 2 hit(s) from attacks.
Duration: 1 round(s).
Deals [ 150 + 15 × hero’s Spell Power ] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 2 hit(s) from attacks.
Duration: 1 round(s).
Deals [ 150 + 15 × hero’s Spell Power ] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 2 hit(s) from attacks.
Duration: 2 round(s).
Deals [ 150 + 20 × hero’s Spell Power ] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 2 hit(s) from attacks.
Duration: 2 round(s).
