Masterful Guillotine

Masterful Guillotine

ArcaneDebuffCombatTier 17 manaScales with Spell Power

Masterful Guillotine is a tier 1 Arcane combat spell. Its numbers below are read from the current game build at each of its four levels.

Generated from the game files · build 25672315 ·

The upgraded version of Guillotine, cast by a hero who specialises in it instead of the original. It is not learned separately and costs the same mana.

Cost to learn

2 Gems2 Crystals2 Mercury

Cost to upgrade

Alchemical Dust, spent at the Magic Observatory — it raises each spell one level, once
Levels 2–4,25 Alchemical Dusteach

At your Spell Power

The game states the formula and never the result — drag to see the numbers
15
050

Level 1

[ 30% + 3% × hero’s Spell Power ]
75

Level 2

[ 45% + 3% × hero’s Spell Power ]
90

Level 3

[ 45% + 6% × hero’s Spell Power ]
135

Level 4

[ 45% + 6% × hero’s Spell Power ]
135

What each level gives you

Every value is one the game itself prints in its level-up notes
PropertyLevel 1Level 2Level 3Level 4
Base Damage30%45% HP45% HP45% HP
Damage per Spell Power3%3%6% HP6% HP

Levels

Level 1Base

Deals [ 30% + 3% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +200% more Damage. This effect is stackable.

Damage Taken +200%for 1 round
Level 2Base Damage 30%→45% HP

Deals [ 45% + 3% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +200% more Damage. This effect is stackable.

Damage Taken +200%for 1 round
Level 3Damage per Spell Power 3%→6% HP

Deals [ 45% + 6% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +200% more Damage. This effect is stackable.

Damage Taken +200%for 1 round
Level 4Kills target enemy creature if its stack size is lower than or equal to 25% of its original number.

Deals [ 45% + 6% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +200% more Damage. This effect is stackable.

Damage Taken +200%for 1 round

Heroes

Specialise in it

Start with it

Other Arcane spells