
Ritual Pyre
Defeat its guard to obtain Phoenixes.
When a map is generated this site rolls one of 4 set variants. The guard and the reward come as a pair — you cannot get the richest payout off the weakest guard. Stack sizes below are the Hard (100%) values the game files store; the map's Enemy Strength setting scales them from there.
Generated from the game files · build 24128879 ·

The rolls
one is chosen per map · power is the stacks' combined squad value| Chance | Guard | Reward |
|---|---|---|
| 28% | 16 creatures in 4 stacks(power 10,880) | 1 × Phoenix |
| 28% | 32 creatures in 4 stacks(power 27,312) | 2 × Phoenix |
| 28% | 44 creatures in 4 stacks(power 37,554) | 3 × Phoenix |
| 16% | 56 creatures in 4 stacks(power 57,512) | 4 × Phoenix |
The battlefield
stack positions come from the game's own spawn mapsYou deploy in the shaded centre; the guard is placed around you, down both edges of the field. Closing on one flank turns your back on the other, which is what makes these fights different from a field battle.
Showing Hard (100%) stack sizes — the values the game files store, unmodified.
- 1. 4 × Herbomancer — column 12, row 3 · speed 4
- 2. 4 × Herbomancer — column 12, row 9 · speed 4
- 3. 4 × Herbomancer — column 1, row 3 · speed 4
- 4. 4 × Herbomancer — column 1, row 9 · speed 4
Each roll in full
stack sizes at Hard (100%), before the difficulty modifier- 1 × Phoenix
- 2 × Phoenix
- 3 × Phoenix
- 4 × Phoenix
In the world
Summoning Phoenixes is the most challenging of the elemental rituals. It requires great pain.