Phoenix

Phoenix

T7GroveEmbodiment2,900 Gold1 Crystal+1/week

Phoenix is the base tier 7 creature for Grove.

Stats

Bars compare against the best tier 7 creature
Health
200
Attack
28
Defense
26
Damage
45–65
Morale
0
Luck
0
Initiative
14
Speed
8
Movement
Flying
Counterattacks
1
Morale range -3 to 3Luck range -3 to 3Action points 1
HP per gold0.069Avg damage per gold0.019Derived from the gold part of the recruit cost,2,900 Gold— higher is more army per gold
Weekly growth +1HP per week200Avg damage per week55Buy-out per week2,900 Gold1 Crystal
Updated from the game files · build 25672315 · 10 Oct 2026

Abilities

Awaken: Fire I

1 round cooldown3 energy

Increases this creature’s Speed and Initiative by 2 and HP by 25 and grants it maximum Damage. Once per battle; lasts until the end of battle.

Speed +2Initiative +2Health +25for 999 rounds

Traits

Embodiment

A spirit, soul, or other intangible power that has coalesced into material form.

Morale range: –3 to 3.

Luck range: –3 to 3.

Fallen Embodiments cannot be raised as Undead after battle.

Flying

Movement ignores obstacles and traps.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Sweeping Strike

Deals Damage to the target and two adjacent hexes to its sides.

Embodiment of Fire

This creature leaves no body upon death. Immune to “Fireball,” “Firewall,” and “Armageddon.”

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base

Phoenix

200
28
26
45–65
0
0
14
8
Phoenix
2,900 Gold1 Crystal
+1/week
Upgrade
300
36
27
45–65
0
0
16
10
Flaming Phoenix
  • New
  • New
4,800 Gold2 Crystals
+1/week
Upgrade
250
28
39
45–65
0
0
15
10
Energy Phoenix
  • New
  • New
4,800 Gold2 Crystals
+1/week

Stats are compared against Phoenix: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 7 creatures

Hive Queen
Hive Queen
Hive2,100 Gold1 Crystal+1/week
200
25
25
60
0
0
8
6
Cave Dragon
Cave Dragon
Dungeon3,000 Gold1 Gem+1/week
275
29
25
50–60
0
0
11
8
Angel
Angel
Temple2,400 Gold1 Gem+1/week
225
30
30
50–75
0
0
8
4
Sentinel of Glory
Sentinel of Glory
Neutral5,000 Gold+2/week
400
40
40
50
0
0
7
7
Vampire
Vampire
Necropolis1,200 Gold1 Mercury+2/week
150
22
20
25
—
0
11
6
Abyssal Envoy
Abyssal Envoy
Schism2,500 Gold1 Mercury+1/week
250
30
30
40–60
0
0
8
5

On the adventure map

Guards these battle sites
Won by clearing

Lore

Phoenixes are not native to Jadame but travelers who entered the land willingly. Nesting deep within the forest, they display remarkable intelligence.

It is said that a single spark of flame is enough to bring them back to life.