Xirr

Xirr

HiveHeraldResistant to ElementsArmy wide2500

Stripped of his honor and his horns. Cast away from Alvar, together with his brother. Beelzebub offered him family and acceptance.

Starting stats

Attack
1
Defense
0
Spell Power
4
Knowledge
2
Sight radius 6Casts per round 1Starting level 1
Updated from the game files · build 24128879 · 9 Aug 2026

Specialisation

Values below are computed at the level you pick

Resistant to Elements

He is immune to negative effects in battles and on the global map. His creatures take –10% Magic Damage, and an additional –2% for every 3 hero level(s).

20
150
Magic Damage takenyour creatures
−10% base · −2% × 6 steps · next at level 21
−22%

Starting army

3 different units
Parasite
Parasite14–20T1
7
3
3
2–4
4
4
Locust
Locust8–12T2
12
5
4
3–5
6
5
Hornet
Hornet4–6T3
20
7
10
4–9
10
7

Starting skills

The rank the hero already holds

Starting spells

Known from the first turn

Lore

After Alvar surfaced, underground excavations required special permission. Mardit defied this law, disgracing his clan and costing them their horns. His youngest daughter vanished, while his sons reacted in starkly different ways.

The younger, then called Ramman, was devastated, and desperate to reclaim his pride. Answering Beelzebub’s call, he joined the Hive as Xirr, undertaking perilous missions in hopes of restoration — yet he cannot fathom why true redemption still eludes him.

More Hive heroes

Niev
Niev
HiveEnforcer
4
0
2
1
Shooter
Increases creature damage dealt with basic, long reach and ranged attacks
ParasiteLocustHornet
Fleu
Fleu
HiveHerald
1
0
4
2
Wayfarer
Increases movement points
ParasiteLocustHornet
1
0
4
2
Charming Shine
Increases Crystal income
ParasiteLocustHornet
Leira
Leira
HiveHerald
1
0
4
2
Stinging
Hornet specialist
HornetHornetHornet

Other army wide specialists

Same kind of specialisation, across every faction
Lord Edgar
Lord Edgar
TempleKnight
2
3
1
1
True Lord
Increases creature Attack and Defense taken from the hero
SwordsmanCrossbowmanGriffin
Bulwark
Bulwark
NecropolisDeath Knight
3
1
1
2
Built Different
Reduces creature damage taken from basic, long reach and ranged attacks
SkeletonWightUndead Pet
Gorel Spearhead
Gorel Spearhead
GroveWarden
2
1
2
2
Shooter
Increases creature damage dealt with basic, long reach and ranged attacks
FaunHopletVine Iriyad
Icequeen Hel’Ghat
Icequeen Hel’Ghat
SchismRiftspeaker
1
1
3
2
Heart of Ice
Reduces creature damage taken from basic and melee attacks
Ra’ShothCultistAga’Shoth Rider