
Bulwark
A literal bastion, forged from stone and human ashes, brought to unlife to defend.
Starting stats
Attack
3
Defense
1
Spell Power
1
Knowledge
2
Sight radius 6Casts per round 1Starting level 1
Updated from the game files · build 24128879 · 9 Aug 2026
Specialisation
Values below are computed at the level you pickBuilt Different
Friendly creatures take –10% Damage from basic attacks, and an additional –1% for every 4 hero level(s). For every 4 hero levels, creatures in his army take –1% Damage from Ranged and Long Reach attacks.
20
150
basic attack Damage takenyour creatures
−15%−10% base · −1% × 5 steps · next at level 24
long reach Damage takenyour creatures
−5%−1% × 5 steps · next at level 24
ranged Damage takenyour creatures
−5%−1% × 5 steps · next at level 24
Starting army
3 different unitsStarting skills
The rank the hero already holdsLore
Bulwark was created through an ancient, forbidden ritual — melting the town’s walls together with its human defenders to withstand a minotaur raid. A grim response to brutal times.
Tireless and single‑minded, it doesn’t quite remember what it protects — only that it must. Its unwavering nature and imposing presence make it an ideal leader for necromantic armies.
More Necropolis heroes
Other army wide specialists
Same kind of specialisation, across every faction
Gorel Spearhead
GroveWarden
- 2
- 1
- 2
- 2
Shooter
Increases creature damage dealt with basic, long reach and ranged attacks



Icequeen Hel’Ghat
SchismRiftspeaker
- 1
- 1
- 3
- 2
Heart of Ice
Reduces creature damage taken from basic and melee attacks
























