The Eye Collective

The Eye Collective

SchismRiftspeakerRift’s EnvoyCreature2500

As we gaze into the Abyss, sometimes it produces telepathic things that almost resemble mortals. Perhaps this is how it gazes back at us?

Starting stats

Attack
1
Defense
1
Spell Power
3
Knowledge
2
Sight radius 6Casts per round 1Starting level 1
Updated from the game files · build 24128879 · 9 Aug 2026

Specialisation

Values below are computed at the level you pick

Rift’s Envoy

Grand Shoth growth in your cities increases by 1.

Under its command, Grand Shoth gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Grand Shoth lose an equal amount of Attack and Defense.

20
150
Attackyour Grand Shoth
+1 × 6 steps · next at level 21
+6
Defenseyour Grand Shoth
+1 × 6 steps · next at level 21
+6
Attackenemy Grand Shoth
−1 × 6 steps · next at level 21
−6
Defenseenemy Grand Shoth
−1 × 6 steps · next at level 21
−6

Every level

Weekly growthGrand Shoth
+1
Speedyour Grand Shoth
+1
Initiativeyour Grand Shoth
+1
Healthyour Grand Shoth
+20%

Starting army

2 different units · counts are totals across every stack
Ra’Shoth
Ra’Shoth15–20T1
10
3
3
3
4
4
Grand Shoth
Grand Shoth4–6T42 stacks · 2–3 each
50
11
11
10–13
8
5

Starting skills

The rank the hero already holds

Starting spells

Known from the first turn

Lore

At times, entities emerge from the Rift, eerily resembling humanoids. They speak, interact, and even form semblances of relationships, leading some to believe they can be understood — perhaps even trusted.

Yet their true intentions remain unknown. What do they seek? None can say. As we gaze into the Abyss, it gazes back. Perhaps these beings are mere reflections of that gaze, and placing faith in them may invite consequences beyond comprehension.

More Schism heroes

Nihil
Nihil
SchismOathkeeper
3
1
1
2
Wayfarer
Increases movement points
Ra’ShothCultistAga’Shoth Rider
Grellekh the Betrayer
Grellekh the Betrayer
SchismRiftspeaker
1
1
3
2
Fighter
Increases creature damage dealt with basic and melee attacks
Ra’ShothCultistAga’Shoth Rider
Icequeen Hel’Ghat
Icequeen Hel’Ghat
SchismRiftspeaker
1
1
3
2
Heart of Ice
Reduces creature damage taken from basic and melee attacks
Ra’ShothCultistAga’Shoth Rider
Kwinri
Kwinri
SchismRiftspeaker
1
1
3
2
Low Summoning
Ra’Shoth specialist
Ra’ShothRa’ShothRa’Shoth

Other creature specialists

Same kind of specialisation, across every faction
Zenith
Zenith
TempleCleric
1
1
2
3
Weaving the Light
Lightweaver specialist
SwordsmanLightweaverLightweaver
Adahn
Adahn
NecropolisNecromancer
1
0
2
4
Amnesiac
Wight specialist
WightWightWight
1
2
2
2
Oldest Known Tree
Herbomancer specialist
FaunHerbomancer
Lo
Lo
HiveEnforcer
4
0
2
1
Scavenger
Locust specialist
LocustLocustLocust