
Matastala the White
Politics is just a long game of chess. At least Gleard is a compelling opponent.
Starting stats
Specialisation
Values below are computed at the level you pickChessmaster
In the Tactics Phase, she has +1 hex to the creature placement range. Creatures in her army gain 1 Initiative for every 6 hero level(s).
Starting army
3 different unitsStarting skills
The rank the hero already holdsBasic Abyssal Communion
After each battle victory, the hero increases their Communion level by 1 (up to a max. of 3). Each level increases the number of friendly units by 2.5% until the end of the battle. Each morning, all heroes’ Communion level is halved.
Basic Tactics
In the Tactics Phase, creatures can be placed within a 3‑line area. If the enemy also knows “Tactics”, their area of placement reduces by 1 line(s).
Starting spells
Known from the first turnLore
Matastala does not fully embrace the Abyss but seeks balance; she allies with the Schism not out of faith, but to be a steady voice among them.
Renowned for her intellect and logic, she serves as an advisor and engages in a perpetual game of chess with Gleard, their rivalry sharpening both minds. Amidst the Schism’s chaos, Matastala always finds a way to amuse herself.
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