- 7
- 3
- 3
- 2–4
- 0
- 0
- 4
- 3


Bent on conquering Jadame, Beelzebub’s Order of the Fly is a faction driven by swift and aggressive tactics. Their strength lies in the single‑minded determination of their ranks, exploiting the diversity of their opponents to strike with precision and speed.
Generated from the game files · build 25672315 ·
Stats are compared against each line's base form: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.











Provides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.

Requirements for unlocking higher‑level Laws are reduced by 2.
Requirements for unlocking higher‑level Laws are reduced by 4.

Your Hive heroes’ spells cost –1 mana.
Your Hive heroes’ spells cost –2 mana.
Your Hive heroes’ spells cost –3 mana.

Start each battle with +1 Focus Charge(s).

Friendly creatures gain 1 Attack.
Friendly creatures gain 2 Attack.
Friendly creatures gain 3 Attack.

Friendly creatures gain 1 Defense.
Friendly creatures gain 2 Defense.
Friendly creatures gain 3 Defense.

Summoned Fire Larvae deal +50% Damage on death.

Produces 250 Gold daily.
Produces 500 Gold daily.
Produces 750 Gold daily.

Produces 1 Crystal(s) daily.
Produces 2 Crystal(s) daily.

Your Hive heroes see exact information about neutral squads within [ 3 × hero’s sight ] squares.

Parasite growth in your cities increases by 4. They gain 1 HP.
Parasite growth in your cities increases by 4. They gain 2 HP.

Locust growth in your cities increases by 4. They gain 1 Speed.
Locust growth in your cities increases by 4. They gain 2 Speed.

Hornet growth in your cities increases by 2. They gain 1 Initiative.
Hornet growth in your cities increases by 2. They gain 2 Initiative.

Provides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.

External dwellings in an area that you control produce upgraded creatures.

Primal spells of your heroes gain 1 level(s).

Scorpion growth in your cities increases by 2. They gain 1 Morale and Luck.
Scorpion growth in your cities increases by 2. They gain 3 Morale and Luck.

Reaver growth in your cities increases by 1. They gain 1 Morale and 1 Luck.
Reaver growth in your cities increases by 1. They gain 5 Morale and 1 Luck.

Waurms growth in your cities increases by 1. They gain 1 Morale and 1 Luck.
Waurms growth in your cities increases by 1. They gain 5 Morale and 1 Luck.

Summoned Fire Larvae provoke adjacent enemies to attack them over other units.

External dwellings increase respective creature growth in the cities by 50%.
External dwellings increase respective creature growth in the cities by 100%.

Your Hive heroes see exact information about enemy heroes and cities within [ 3 × hero’s sight ] squares.

Hive Queen growth in your cities increases by 1. They deal +5 Damage and gain 25 HP.
Hive Queen growth in your cities increases by 1. They deal +10 Damage and gain 50 HP.

When battling in the area you do not control, friendly Hive creatures gain 2 Attack and Defense.
When battling in the area you do not control, friendly Hive creatures gain 4 Attack and Defense.
When battling in the area you do not control, friendly Hive creatures gain 6 Attack and Defense.

Provides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.

Upgrading your Hive creatures costs –10% Gold. Recruiting upgraded creatures is discounted by the same amount.
Upgrading your Hive creatures costs –20% Gold. Recruiting upgraded creatures is discounted by the same amount.

Your Hive heroes deal +10% Magic Damage.
Your Hive heroes deal +20% Magic Damage.
Your Hive heroes deal +30% Magic Damage.

The chance of Morale or Luck triggering for friendly creatures increases by 1% for each point of their Morale or Luck, respectively.
The chance of Morale or Luck triggering for friendly creatures increases by 2% for each point of their Morale or Luck, respectively.
The chance of Morale or Luck triggering for friendly creatures increases by 3% for each point of their Morale or Luck, respectively.

Friendly creatures deal +1 Damage.
Friendly creatures deal +2 Damage.

Summoned Fire Larvae attack twice.