Necropolis

Necropolis

21 creatures18 heroesDeathlandmercury

Ruled by Necromancers and Vampires, Shadowspire’s undead rise after each battle and often sap strength from their foes with every strike.

Generated from the game files · build 24128879 ·

Creatures

Grouped by dwelling tier

Stats are compared against each line's base form: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

T1Tier 1
T2Tier 2
Base
8
3
0
2–4
0
5
6
Wight
100
+19/week
Upgrade
8
6
0
2–4
0
7
7
  • New
Wraith
130
+19/week
Upgrade
8
6
4
2–4
0
6
7
  • New
Phantasm
130
+19/week
T3Tier 3
Upgrade
14
4
6
3–5
0
8
6
  • New
  • New
Barghest
160
+14/week
T4Tier 4
T5Tier 5
Base
45
12
12
13–16
0
4
2
Lich
320
+5/week
T6Tier 6
T7Tier 7
Base
150
22
20
25
0
11
6
Vampire
12001
+2/week

Heroes

Faction laws

Each tier unlocks at a number of law points; groups are alternatives
Available from the start
Resource Riches I
Tax Collectors
Animate Dead I
Gifts of the Afterlife
Elite Skeletons
Elite Wights
Black Death
Unlocks at 5 law points
Mining: Mercury
Stand to the Death!
Animate Dead II
Laws of the Immortals
Elite Undead Pets
Elite Graverobbers
Death Equalizes All
Unlocks at 15 law points
Resource Riches II
Moon’s Grace
Animate Dead III
Forbidden Alchemy
Elite Liches
Elite Dread Knights
Bloodthirst
Unlocks at 30 law points
Free Death
Terra Mortis
Animate Dead IV
Elite Vampires
Return to the Soil
Terror and Dread
Unlocks at 50 law points
Resource Riches III
Magic Absorption
Animate Dead V
Morituri te Salutant
Death’s Presence

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