
Starting stats
Attack
4
Defense
0
Spell Power
2
Knowledge
1
Sight radius 6Casts per round 1Starting level 1
Updated from the game files · build 24128879 · 9 Aug 2026
Specialisation
Values below are computed at the level you pickShooter
Creatures in her army deal +10% basic attack Damage, plus an additional 1% for every 4 hero level(s). Additionally, they deal +1% Ranged and Long Reach Damage for every 4 hero level(s).
20
150
basic attack Damage dealtyour creatures
+15%+10% base · +1% × 5 steps · next at level 24
long reach Damage dealtyour creatures
+5%+1% × 5 steps · next at level 24
ranged Damage dealtyour creatures
+5%+1% × 5 steps · next at level 24
Starting army
3 different unitsStarting skills
The rank the hero already holdsStarting spells
Known from the first turnLore
Nieven never fit into the Murmurwoods; her mind was too rigid for the Mycelium’s wild flow. She questioned what others simply felt, seeking logic in the intangible. When the Chorus offered a new way to see the world, she accepted it. Instead of clarity, she gained expanded focus — thinking in five directions at once, mastering strategy, and commanding the Hive’s swarms with ease. As for the Murmurwoods? Her old home rarely crosses her mind anymore.
More Hive heroes
Other army wide specialists
Same kind of specialisation, across every faction
Bulwark
NecropolisDeath Knight
- 3
- 1
- 1
- 2
Built Different
Reduces creature damage taken from basic, long reach and ranged attacks




Gorel Spearhead
GroveWarden
- 2
- 1
- 2
- 2
Shooter
Increases creature damage dealt with basic, long reach and ranged attacks



Grellekh the Betrayer
SchismRiftspeaker
- 1
- 1
- 3
- 2
Fighter
Increases creature damage dealt with basic and melee attacks



















