Locust

Locust

T2HiveHive Spawn130+14/week

Locust is the base tier 2 creature for Hive.

Stats

Bars compare against the best tier 2 creature
Health
12
Attack
5
Defense
4
Damage
3–5
Morale
0
Luck
0
Initiative
6
Speed
5
Movement
Ground
Counterattacks
1
Morale range -5 to 5Luck range -5 to 5Action points 1
HP per gold 0.092Avg damage per gold 0.031Derived from the 130 gold recruit cost — higher is more army per gold
Weekly growth +14HP per week 168Avg damage per week 56Gold per week 1,820
Updated from the game files · build 24128879 · 9 Aug 2026

Abilities

Harvest

1 round cooldown1 energy

Jumps onto a chosen corpse within 3 hexes and devours it, gaining 2 Attack and Defense, 1 Speed and Initiative until the end of the battle.

Traits

Hive Spawn

A part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5.

Luck range: –5 to 5.

Fallen Hive Spawn can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Double Strike

Strikes twice when performing attacks.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base

Locust

12
5
4
3–5
0
0
6
5
Locust
130
+14/week

Stats are compared against Locust: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 2 creatures

Infiltrator
Infiltrator
Dungeon120+13/week
13
6
4
3–6
0
1
6
5
Crossbowman
Crossbowman
Temple95+14/week
10
5
3
3–4
0
0
4
3
Hoplet
Hoplet
Grove185+9/week
18
6
5
4–8
1
1
6
5
Halfling
Halfling
Neutral150+60/week
6
6
6
3
6
6
Peasant
Peasant
Neutral150+60/week
5
1
1
1
0
0
1
1
Ghoul
Ghoul
Neutral200
20
9
6
4–7
0
5
5
Wight
Wight
Necropolis100+19/week
8
3
0
2–4
0
5
6
Cultist
Cultist
Schism165+12/week
15
5
4
4–6
0
0
4
3

On the adventure map

Lore

Locusts serve as the Hive’s basic drones, tasked with delivering resources, building structures, and carrying the essences of those they consumed for further use.