Pip

Pip

TempleClericWish to LearnExperience2500

A nameless village boy had one chance to learn to read — now the world is an open book.

Starting stats

Attack
1
Defense
1
Spell Power
2
Knowledge
3
Sight radius 6Casts per round 1Starting level 1
Updated from the game files · build 24128879 · 9 Aug 2026

Specialisation

Values below are computed at the level you pick

Wish to Learn

20
150
Experience gainedhero
+5% × 10 steps · next at level 22
+50%

Starting army

3 different units
Swordsman
Swordsman12–17T1
12
4
4
2–3
5
4
Crossbowman
Crossbowman8–12T2
10
5
3
3–4
4
3
Griffin
Griffin4–6T3
30
7
6
5–9
9
5

Starting skills

The rank the hero already holds

Starting spells

Known from the first turn

Lore

After Lord Edgar’s entourage fell to a bandit ambush, Pip and his mother — a pair of simple peasants — helped him recover. Conceited as he was, Edgar then valued hard work he witness and took on the sharp‑witted boy as a servant.

In this new and unfamiliar environment, Pip quickly realized the power of reading and writing. Now, the world is an open book to him, and he still remembers how dim life was before he stepped into the wonders of a library.

More Temple heroes

Ister
Ister
TempleKnight
2
3
1
1
Wayfarer
Increases movement points
SwordsmanCrossbowmanGriffin
Merry Elias
Merry Elias
TempleCleric
1
1
2
3
Spiritual Vigor
Increases maximum Mana
SwordsmanCrossbowmanGriffin
Zenith
Zenith
TempleCleric
1
1
2
3
Weaving the Light
Lightweaver specialist
SwordsmanLightweaverLightweaver
1
1
2
3
Radiating Knowledge
Daylight Magic specialist
SwordsmanCrossbowmanGriffin

Other experience specialists

Same kind of specialisation, across every faction
Aunt Daliar
Aunt Daliar
GroveWarden
2
1
2
2
Wish to Learn
Increases experience gained
FaunHopletVine Iriyad
Nor
Nor
HiveEnforcer
4
0
2
1
Wish to Learn
Increases experience gained
ParasiteLocustHornet
Kelarr, son of Navarr
Kelarr, son of Navarr
DungeonWarlock
0
2
2
3
Wish to Learn
Increases experience gained
TroglodyteInfiltratorOnyx Dancer