
Zenith
Climb the ranks; rise to the top — only then will you shine.
Starting stats
Specialisation
Values below are computed at the level you pickWeaving the Light
Lightweaver growth in your cities increases by 1.
Under her command, Lightweavers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Lightweavers lose an equal amount of Attack and Defense.
Every level
Starting army
2 different units · counts are totals across every stackStarting skills
The rank the hero already holdsBasic Righteousness
All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for two rounds. This effect is stackable.
Basic Summon Avatar
Grants a new battle spell. It summons an Avatar that is destroyed upon taking three hits from any source. While it does not gain any bonuses from the hero’s Attack and Defense, it gains +1 Attack and deals +6 Damage for each point of the hero’s Spell Power.
Starting spells
Known from the first turnLore
Perhaps Zenith’s path would have been different if not for the peculiarities of her twin brother, Nadir. To protect him, Zenith needed influence — so she rose to become a leader of the Church.
Sometimes, striving for the best version of oneself means embracing light… while also holding onto a trace of darkness.























