Griffin

Griffin

T3TempleMagic Creature270+7/week

Griffin is the base tier 3 creature for Temple.

Stats

Bars compare against the best tier 3 creature
Health
30
Attack
7
Defense
6
Damage
5–9
Morale
0
Luck
0
Initiative
9
Speed
5
Movement
Flying
Counterattacks
2
Morale range -3 to 3Luck range -5 to 5Action points 1
HP per gold 0.11Avg damage per gold 0.026Derived from the 270 gold recruit cost — higher is more army per gold
Weekly growth +7HP per week 210Avg damage per week 49Gold per week 1,890
Updated from the game files · build 24128879 · 9 Aug 2026

Abilities

Valiant Cry

2 round cooldown2 energy

This creature’s Attack increases by 5 and Initiative by 1. Caw!

Duration: 2 round(s).

Attack +5Initiative +1for 2 rounds

Traits

Magic Creature

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.

Morale range: –3 to 3.

Luck range: –5 to 5.

Fallen Magic creatures can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Flying

Movement ignores obstacles and traps.

Alert I

Can counterattack up to twice per round.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base

Griffin

30
7
6
5–9
0
0
9
5
Griffin
270
+7/week

Stats are compared against Griffin: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 3 creatures

Hornet
Hornet
Hive255+7/week
20
7
10
4–9
0
0
10
7
Onyx Dancer
Onyx Dancer
Dungeon165+8/week
20
8
8
5–7
0
0
4
2
Vine Iriyad
Vine Iriyad
Grove220+6/week
45
6
11
5–7
0
0
2
3
Animated Armor
Animated Armor
Neutral300+32/week
25
4
8
4–12
1
4
Groll
Groll
Neutral300+32/week
40
8
6
5–7
0
0
8
5
14
4
6
3–5
0
5
5
20
7
7
5–7
0
0
6
4

On the adventure map

Guards these battle sites

Lore

Griffins are not native to Jadame — they were brought from Karigor Isle and Antagarich by the Templars. A powerful symbol among the faithful, they soar high in the skies and embolden armies to venture deep into the unknown that surrounds their towns.