Grand Shoth

Grand Shoth

T4SchismMagic Creature450+4/week

Grand Shoth is the base tier 4 creature for Schism.

Stats

Bars compare against the best tier 4 creature
Health
50
Attack
11
Defense
11
Damage
10–13
Morale
0
Luck
0
Initiative
8
Speed
5
Movement
Teleport
Counterattacks
1
Morale range -3 to 3Luck range -5 to 5Action points 1
HP per gold 0.11Avg damage per gold 0.026Derived from the 450 gold recruit cost — higher is more army per gold
Weekly growth +4HP per week 200Avg damage per week 46Gold per week 1,800
Updated from the game files · build 24128879 · 9 Aug 2026

Abilities

Summoning Rite: Grand Shoth

2 round cooldown2 energy

Once per battle, summons a stack of Grand Shoth in place of a friendly corpse.

The summon has 50% HP of the corpse’s original stack and can’t have more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.

Traits

Magic Creature

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.

Morale range: –3 to 3.

Luck range: –5 to 5.

Fallen Magic creatures can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Flying

Movement ignores obstacles and traps.

Frost

When this creature attacks, the target doesn’t generate Focus.

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base

Grand Shoth

50
11
11
10–13
0
0
8
5
Grand Shoth
450
+4/week

Stats are compared against Grand Shoth: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 4 creatures

Scorpion
Scorpion
Hive280+5/week
45
12
12
10–12
1
1
3
4
16
4
4
4
0
0
4
4
Minotaur
Minotaur
Dungeon380+5/week
40
11
11
12–14
1
0
5
5
Lightweaver
Lightweaver
Temple310+6/week
35
11
11
11
2
0
4
2
Naiad
Naiad
Grove360+4/week
40
11
10
10–14
0
0
5
5
Kittenhorn
Kittenhorn
Neutral600+16/week
40
10
10
10–15
3
3
6
6
Primal Remnant
Primal Remnant
Neutral600+16/week
50
9
18
13–14
0
0
6
5
Starchild
Starchild
Neutral600+16/week
35
13
9
12–18
0
0
5
3
Unicorn
Unicorn
Neutral600+8/week
40
16
13
10
0
0
10
6
30
11
10
6–9
0
4
3

Lore

Grand shoth are an experiment in binding. While some shoth are controlled through telepathy or communion, these creatures are bound purely though the Sacred Language.