Faction Laws

Every faction law in Heroes of Might & Magic: Olden Era, with each level's effect and its price in Seals. Filter by what a law actually does — economy, army-wide stats, creature and hero buffs, spells and mana — rather than by where its faction files it.

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Resource Riches I

TempleT11 SealEconomy

Provides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.

Training: Scouting

TempleT12 SealsAdventure map

Your heroes gain 1 Sight radius.

Faith in Magic

TempleT12 SealsSpells & mana

Produces 250 Astrology points daily.

Elite Swordsmen

TempleT1Creature growthCreature buffs
  1. Lv 13 Seals

    Swordsman growth in your cities increases by 4. They gain 2 Defense.

  2. Lv 22 Seals

    Swordsman growth in your cities increases by 4. They gain 4 Defense.

  3. Lv 32 Seals

    Swordsman growth in your cities increases by 4. They gain 6 Defense.

Elite Crossbowmen

TempleT1Creature growthCreature buffs
  1. Lv 13 Seals

    Crossbowman growth in your cities increases by 4. They gain 2 Attack.

  2. Lv 22 Seals

    Crossbowman growth in your cities increases by 4. They gain 4 Attack.

  3. Lv 32 Seals

    Crossbowman growth in your cities increases by 4. They gain 6 Attack.

Inquisition Crusade

TempleT11 SealArmy-wide

Friendly creatures deal +25% Damage to summoned enemy creatures.

Resource Riches I

NecropolisT11 SealEconomy

Provides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.

Tax Collectors

NecropolisT1Economy
  1. Lv 12 Seals

    Produces 250 Gold daily.

  2. Lv 22 Seals

    Produces 500 Gold daily.

Animate Dead I

NecropolisT13 SealsHero buffs

Your heroes gain +500 maximum Necromantic Energy.

Gifts of the Afterlife

NecropolisT1Hero buffs
  1. Lv 13 Seals

    Your heroes gain 1 Luck.

  2. Lv 23 Seals

    Your heroes gain 2 Luck.

Elite Skeletons

NecropolisT1Creature growthCreature buffs
  1. Lv 13 Seals

    Skeleton growth in your cities increases by 4. They gain 2 Attack and Defense.

  2. Lv 22 Seals

    Skeleton growth in your cities increases by 8. They gain 2 Attack and Defense.

Elite Wights

NecropolisT1Creature growthCreature buffs
  1. Lv 13 Seals

    Wight growth in your cities increases by 4. Their minimum Damage increases by 1.

  2. Lv 22 Seals

    Wight growth in your cities increases by 8. Their minimum Damage increases by 1.

Black Death

NecropolisT1EnemyArmy-wide
  1. Lv 12 Seals

    Enemy creatures take +25% from Damage-over-time effects.

  2. Lv 22 Seals

    Enemy creatures take +50% from Damage-over-time effects.

Resource Riches I

GroveT11 SealEconomy

Provides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.

Tax Collectors

GroveT13 SealsEconomy

Produces 500 Gold daily.

Knowledge is Power

GroveT1Hero buffs
  1. Lv 12 Seals

    Your heroes gain 1 Knowledge.

  2. Lv 22 Seals

    Your heroes gain 2 Knowledge.

  3. Lv 32 Seals

    Your heroes gain 3 Knowledge.

Elite Fauns

GroveT1Creature growthCreature buffs
  1. Lv 13 Seals

    Faun growth in your cities increases by 2. They deal +50% Melee Damage.

  2. Lv 22 Seals

    Faun growth in your cities increases by 4. They deal +50% Melee Damage.

  3. Lv 31 Seal

    Faun growth in your cities increases by 6. They deal +50% Melee Damage.

Elite Hoplets

GroveT1Creature growthCreature buffs
  1. Lv 13 Seals

    Hoplet growth in your cities increases by 2. They always deal maximum Damage.

  2. Lv 22 Seals

    Hoplet growth in your cities increases by 4. They always deal maximum Damage.

  3. Lv 31 Seal

    Hoplet growth in your cities increases by 6. They always deal maximum Damage.

Resource Riches I

HiveT11 SealEconomy

Provides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.

Laws of the Hive

HiveT1Economy
  1. Lv 11 Seal

    Requirements for unlocking higher‑level Laws are reduced by 2.

  2. Lv 21 Seal

    Requirements for unlocking higher‑level Laws are reduced by 4.

Mana Devour

HiveT1Spells & mana
  1. Lv 12 Seals

    Your Hive heroes’ spells cost –1 mana.

  2. Lv 22 Seals

    Your Hive heroes’ spells cost –2 mana.

  3. Lv 32 Seals

    Your Hive heroes’ spells cost –3 mana.

Focus Reserves

HiveT14 SealsFocus

Start each battle with +1 Focus Charge(s).

Hive Integration

HiveT1Army-wide
  1. Lv 12 Seals

    Friendly creatures gain 1 Attack.

  2. Lv 22 Seals

    Friendly creatures gain 2 Attack.

  3. Lv 32 Seals

    Friendly creatures gain 3 Attack.

Hive Reception

HiveT1Army-wide
  1. Lv 12 Seals

    Friendly creatures gain 1 Defense.

  2. Lv 22 Seals

    Friendly creatures gain 2 Defense.

  3. Lv 32 Seals

    Friendly creatures gain 3 Defense.

Hive Offsprings I

HiveT13 SealsCreature buffs

Summoned Fire Larvae deal +50% Damage on death.

Resource Riches I

SchismT11 SealEconomy

Provides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.

Inevitable Destruction

SchismT1Economy
  1. Lv 12 Seals

    When destroying artifacts, you gain +10% Alchemical Dust.

  2. Lv 22 Seals

    When destroying artifacts, you gain +20% Alchemical Dust.

  3. Lv 32 Seals

    When destroying artifacts, you gain +30% Alchemical Dust.

Depths of Mind

SchismT1Spells & mana
  1. Lv 12 Seals

    Your Schism heroes restore +5% mana each morning.

  2. Lv 22 Seals

    Your Schism heroes restore +10% mana each morning.

  3. Lv 32 Seals

    Your Schism heroes restore +15% mana each morning.

Elite Ra’Shoth

SchismT1Creature growthCreature buffs
  1. Lv 13 Seals

    Ra’Shoth growth in your cities increases by 4. They gain 1 Initiative.

  2. Lv 22 Seals

    Ra’Shoth growth in your cities increases by 8. They gain 1 Initiative.

Unfrozen Strength I

SchismT12 SealsArmy-wide

Tier‑1 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.

Frozen Homeland

SchismT1Army-wide
  1. Lv 13 Seals

    Friendly creatures gain 1 Attack and Defense when they battle on their Native Terrain.

  2. Lv 23 Seals

    Friendly creatures gain 2 Attack and Defense when they battle on their Native Terrain.

  3. Lv 33 Seals

    Friendly creatures gain 3 Attack and Defense when they battle on their Native Terrain.

Resource Riches I

DungeonT11 SealEconomy

Provides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.

Celestial Maps

DungeonT16 SealsSpells & mana

Produces 500 Astrology points daily.

Leaders of the Nation

DungeonT1Economy
  1. Lv 13 Seals

    Your heroes generate +10% Law points.

  2. Lv 23 Seals

    Your heroes generate +20% Law points.

Elite Troglodytes

DungeonT1Creature buffs
  1. Lv 13 Seals

    Your Troglodytes deal 1.5 times more Damage when using their Fighting Style. Their min. Damage increases by 1.

  2. Lv 22 Seals

    Your Troglodytes deal 1.5 times more Damage when using their Fighting Style. Their min. Damage increases by 2.

Dungeon Masters I

DungeonT12 SealsCreature growth

Tier‑1 creature growth in your cities increases by 4.

Dragon Scales

DungeonT1Army-wide
  1. Lv 12 Seals

    Friendly creatures take –5% Magic Damage.

  2. Lv 22 Seals

    Friendly creatures take –10% Magic Damage.

  3. Lv 32 Seals

    Friendly creatures take –15% Magic Damage.

Tax Collectors

TempleT25 SealsEconomy
  1. Lv 12 Seals

    Produces 500 Gold daily.

  2. Lv 22 Seals

    Produces 1000 Gold daily.

Mining: Gems

TempleT25 SealsEconomy
  1. Lv 12 Seals

    Produces 1 Gem(s) daily.

  2. Lv 22 Seals

    Produces 2 Gem(s) daily.

Heroes of Tales

TempleT25 Seals3 SealsHero buffs

Your heroes gain 1 Morale.

Elite Griffins

TempleT25 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Griffin growth in your cities increases by 2. They gain 5 HP.

  2. Lv 22 Seals

    Griffin growth in your cities increases by 2. They gain 10 HP.

  3. Lv 32 Seals

    Griffin growth in your cities increases by 2. They gain 15 HP.

Elite Lightweavers

TempleT25 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Lightweaver growth in your cities increases by 2. They deal +2 Damage.

  2. Lv 22 Seals

    Lightweaver growth in your cities increases by 2. They deal +4 Damage.

  3. Lv 32 Seals

    Lightweaver growth in your cities increases by 2. They deal +6 Damage.

Execute Excellence

TempleT25 SealsArmy-wide
  1. Lv 12 Seals

    All positive effects on friendly creatures last 1 additional round(s).

  2. Lv 22 Seals

    All positive effects on friendly creatures last 2 additional round(s).

Swift Reflexes

TempleT25 Seals6 SealsArmy-wide

Friendly creatures gain 1 Initiative.

Mining: Mercury

NecropolisT25 SealsEconomy
  1. Lv 12 Seals

    Produces 1 Mercury daily.

  2. Lv 22 Seals

    Produces 2 Mercury daily.

Stand to the Death!

NecropolisT25 SealsHero buffs
  1. Lv 12 Seals

    Your heroes gain 1 Defense.

  2. Lv 22 Seals

    Your heroes gain 2 Defense.

  3. Lv 32 Seals

    Your heroes gain 3 Defense.

Animate Dead II

NecropolisT25 Seals3 SealsHero buffs

Your heroes gain 2.5% Necromancy Power.

Laws of the Immortals

NecropolisT25 SealsEconomy
  1. Lv 12 Seals

    Your cities generate +10% Law points.

  2. Lv 22 Seals

    Your cities generate +20% Law points.

  3. Lv 32 Seals

    Your cities generate +30% Law points.

Elite Undead Pets

NecropolisT25 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Undead Pet growth in your cities increases by 2. They gain 2 Initiative.

  2. Lv 22 Seals

    Undead Pet growth in your cities increases by 4. They gain 2 Initiative.

Elite Graverobbers

NecropolisT25 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Graverobber growth in your cities increases by 2. They summon +50% units.

  2. Lv 22 Seals

    Graverobber growth in your cities increases by 4. They summon +50% units.

Death Equalizes All

NecropolisT25 Seals4 SealsArmy-wide

Friendly creatures from different factions don’t decrease each other’s Morale.

Mining: Crystals

GroveT25 SealsEconomy
  1. Lv 12 Seals

    Produces 1 Crystal(s) daily.

  2. Lv 22 Seals

    Produces 2 Crystal(s) daily.

Clear Sky

GroveT25 Seals1 SealSpells & mana

Produces 250 Astrology Points daily.

Folk Heroes

GroveT25 Seals4 SealsEconomy

Your heroes cost –40% Gold.

Elite Iriyads

GroveT25 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Vine Iriyad growth in your cities increases by 2. They gain 5 HP.

  2. Lv 22 Seals

    Vine Iriyad growth in your cities increases by 2. They gain 10 HP.

  3. Lv 31 Seal

    Vine Iriyad growth in your cities increases by 2. They gain 15 HP.

Nature’s Wildness

GroveT25 SealsArmy-wide
  1. Lv 12 Seals

    Friendly creatures deal 25% more Damage with Lucky Strikes.

  2. Lv 22 Seals

    Friendly creatures deal 50% more Damage with Lucky Strikes.

Veiled by the Trees

GroveT25 SealsArmy-wide
  1. Lv 12 Seals

    When battling in the area you control, friendly creatures gain 2 Attack and Defense.

  2. Lv 22 Seals

    When battling in the area you control, friendly creatures gain 4 Attack and Defense.

  3. Lv 32 Seals

    When battling in the area you control, friendly creatures gain 6 Attack and Defense.

Tax Collectors

HiveT25 SealsEconomy
  1. Lv 12 Seals

    Produces 250 Gold daily.

  2. Lv 22 Seals

    Produces 500 Gold daily.

  3. Lv 32 Seals

    Produces 750 Gold daily.

Mining: Crystals

HiveT25 SealsEconomy
  1. Lv 12 Seals

    Produces 1 Crystal(s) daily.

  2. Lv 22 Seals

    Produces 2 Crystal(s) daily.

Hidden Desires

HiveT25 Seals3 SealsAdventure map

Your Hive heroes see exact information about neutral squads within [ 3 × hero’s sight ] squares.

Elite Parasites

HiveT25 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Parasite growth in your cities increases by 4. They gain 1 HP.

  2. Lv 22 Seals

    Parasite growth in your cities increases by 4. They gain 2 HP.

Elite Locusts

HiveT25 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Locust growth in your cities increases by 4. They gain 1 Speed.

  2. Lv 22 Seals

    Locust growth in your cities increases by 4. They gain 2 Speed.

Elite Hornets

HiveT25 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Hornet growth in your cities increases by 2. They gain 1 Initiative.

  2. Lv 22 Seals

    Hornet growth in your cities increases by 2. They gain 2 Initiative.

Tax Collectors

SchismT25 SealsEconomy
  1. Lv 12 Seals

    Produces 250 Gold daily.

  2. Lv 22 Seals

    Produces 500 Gold daily.

Mining: Mercury

SchismT25 SealsEconomy
  1. Lv 12 Seals

    Produces 1 Mercury daily.

  2. Lv 22 Seals

    Produces 2 Mercury daily.

Generational Wisdom

SchismT25 SealsHero buffs
  1. Lv 14 Seals

    Your heroes gain +10% XP.

  2. Lv 24 Seals

    Your heroes gain +20% XP.

Ice Power

SchismT25 SealsHero buffs
  1. Lv 12 Seals

    Your heroes gain +1 Spell Power.

  2. Lv 22 Seals

    Your heroes gain +2 Spell Power.

  3. Lv 32 Seals

    Your heroes gain +3 Spell Power.

Elite Cultists

SchismT25 Seals3 SealsCreature growthCreature buffs

Cultist growth in your cities increases by 4. They deal +1 Damage.

Elite Aga’Shoth Riders

SchismT25 Seals3 SealsCreature growthCreature buffs

Aga’Shoth Rider growth in your cities increases by 2. They gain 5 HP.

Unfrozen Strength II

SchismT25 Seals2 SealsArmy-wide

Tier‑2 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.

Unfrozen Strength III

SchismT25 Seals2 SealsArmy-wide

Tier‑3 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.

Tax Collectors

DungeonT25 SealsEconomy
  1. Lv 12 Seals

    Produces 250 Gold daily.

  2. Lv 22 Seals

    Produces 500 Gold daily.

Mining: Gems

DungeonT25 SealsEconomy
  1. Lv 12 Seals

    Produces 1 Gem(s) daily.

  2. Lv 22 Seals

    Produces 2 Gem(s) daily.

Alchemists Code I

DungeonT25 Seals4 SealsEconomy

Provides a one‑time allotment of 75 Alchemical Dust when enacted.

Arcane Knowledge

DungeonT25 Seals2 SealsSpells & mana

Your heroes gain +15 maximum mana.

Elite Infiltrators

DungeonT25 SealsCreature buffs
  1. Lv 13 Seals

    Your Infiltrators deal 1.5 times more Damage when using their Fighting Style. They gain 2 HP.

  2. Lv 22 Seals

    Your Infiltrators deal 1.5 times more Damage when using their Fighting Style. They gain 4 HP.

Elite Dancers

DungeonT25 SealsCreature buffs
  1. Lv 13 Seals

    Your Onyx Dancers deal 1.5 times more Damage when using their Fighting Style. They gain 2 Attack and Defense.

  2. Lv 22 Seals

    Your Onyx Dancers deal 1.5 times more Damage when using their Fighting Style. They gain 4 Attack and Defense.

Dungeon Masters II

DungeonT25 Seals2 SealsCreature growth

Tier‑2 creature growth in your cities increases by 4.

Dungeon Masters III

DungeonT25 Seals2 SealsCreature growth

Tier‑3 creature growth in your cities increases by 2.

Resource Riches II

TempleT315 Seals2 SealsEconomy

Provides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.

Coinage Reform

TempleT315 SealsEconomy
  1. Lv 14 Seals

    Your sources of Gold produce +10% Gold.

  2. Lv 24 Seals

    Your sources of Gold produce +20% Gold.

Sun’s Grace

TempleT315 Seals3 SealsDaylightSpells & mana

Daylight spells of your heroes gain 1 level(s).

Architect’s Mastery

TempleT315 Seals2 SealsEconomy

You can construct +1 building(s) daily.

Elite Cavalry

TempleT315 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Cavalry growth in your cities increases by 1. Their attacks ignore 5% of the target’s Defense and they gain 1 Speed.

  2. Lv 22 Seals

    Cavalry growth in your cities increases by 1. Their attacks ignore 10% of the target’s Defense and they gain 1 Speed.

  3. Lv 32 Seals

    Cavalry growth in your cities increases by 1. Their attacks ignore 15% of the target’s Defense and they gain 1 Speed.

Training: Melee Combat

TempleT315 SealsArmy-wide
  1. Lv 13 Seals

    Friendly creatures deal +5% and take –5% Melee Damage. This effect is doubled for non‑Temple friendly creatures.

  2. Lv 23 Seals

    Friendly creatures deal +10% and take –10% Melee Damage. This effect is doubled for non‑Temple friendly creatures.

Training: Range Combat

TempleT315 SealsArmy-wide
  1. Lv 13 Seals

    Friendly creatures deal +5% and take –5% Long Reach and Ranged Damage. This effect is doubled for non‑Temple friendly creatures.

  2. Lv 23 Seals

    Friendly creatures deal +10% and take –10% Long Reach and Ranged Damage. This effect is doubled for non‑Temple friendly creatures.

Resource Riches II

NecropolisT315 Seals2 SealsEconomy

Provides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.

Moon’s Grace

NecropolisT315 Seals3 SealsNightshadeSpells & mana

Nightshade spells of your heroes gain 1 level(s).

Animate Dead III

NecropolisT315 Seals4 SealsHero buffs

Your heroes gain +500 maximum Necromantic Energy.

Forbidden Alchemy

NecropolisT315 SealsSpells & mana
  1. Lv 12 Seals

    Your spell upgrades cost –20% Alchemical Dust.

  2. Lv 21 Seal

    Your spell upgrades cost –30% Alchemical Dust.

  3. Lv 31 Seal

    Your spell upgrades cost –40% Alchemical Dust.

Elite Liches

NecropolisT315 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Lich growth in your cities increases by 1. Their healing abilities restore 50% more HP.

  2. Lv 22 Seals

    Lich growth in your cities increases by 2. Their healing abilities restore 50% more HP.

Elite Dread Knights

NecropolisT315 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Dread Knight growth in your cities increases by 1. Their maximum Damage increases by 6.

  2. Lv 22 Seals

    Dread Knight growth in your cities increases by 2. Their maximum Damage increases by 6.

Bloodthirst

NecropolisT315 Seals6 SealsArmy-wide

Vampirism of friendly creatures increases by 60%.

Resource Riches II

GroveT315 Seals2 SealsEconomy

Provides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.

Save the Forests

GroveT315 SealsEconomy
  1. Lv 12 Seals

    Your buildings cost –20% Wood to construct.

  2. Lv 22 Seals

    Your buildings cost –40% Wood to construct.

Forest Magic

GroveT315 SealsSpells & mana
  1. Lv 14 Seals

    Each time you improve a Mage Guild in your Grove cities, +1 spell(s) is unlocked in the Observatory.

  2. Lv 24 Seals

    Each time you improve a Mage Guild in your Grove cities, +2 spell(s) is unlocked in the Observatory.

Woodland Resistance

GroveT315 Seals4 SealsEnemyAdventure map

Enemies can’t see detailed information about your armies. (When viewed, it shows random numbers of random Grove units.)

Elite Naiads

GroveT315 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Naiad growth in your cities increases by 2. They gain 1 Speed and Initiative.

  2. Lv 22 Seals

    Naiad growth in your cities increases by 2. They gain 2 Speed and Initiative.

  3. Lv 31 Seal

    Naiad growth in your cities increases by 2. They gain 3 Speed and Initiative.

Nature’s Resolve

GroveT315 Seals3 SealsArmy-wide

All negative effects on friendly creatures last 1 fewer round(s).

Resource Riches II

HiveT315 Seals2 SealsEconomy

Provides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.

Natural Selection

HiveT315 Seals4 SealsCreature growth

External dwellings in an area that you control produce upgraded creatures.

Ancient Power

HiveT315 Seals3 SealsPrimalSpells & mana

Primal spells of your heroes gain 1 level(s).

Elite Scorpions

HiveT315 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Scorpion growth in your cities increases by 2. They gain 1 Morale and Luck.

  2. Lv 22 Seals

    Scorpion growth in your cities increases by 2. They gain 3 Morale and Luck.

Elite Reavers

HiveT315 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Reaver growth in your cities increases by 1. They gain 1 Morale and 1 Luck.

  2. Lv 22 Seals

    Reaver growth in your cities increases by 1. They gain 5 Morale and 1 Luck.

Elite Waurmos

HiveT315 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Waurms growth in your cities increases by 1. They gain 1 Morale and 1 Luck.

  2. Lv 22 Seals

    Waurms growth in your cities increases by 1. They gain 5 Morale and 1 Luck.

Hive Offsprings II

HiveT315 Seals4 SealsCreature buffs

Summoned Fire Larvae provoke adjacent enemies to attack them over other units.

Resource Riches II

SchismT315 Seals2 SealsEconomy

Provides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.

Survival Conditions

SchismT315 SealsEconomy
  1. Lv 13 Seals

    Your cities produce +1 Wood and Ore.

  2. Lv 23 Seals

    Your cities produce +2 Wood and Ore.

Otherworldly Magic

SchismT315 Seals3 SealsArcaneSpells & mana

Arcane spells of your heroes gain 1 level.

Call of the Deep

SchismT315 SealsArmy-wideSpells & mana
  1. Lv 12 Seals

    Your Schism heroes’ spells and friendly creatures’ abilities summon +10% units.

  2. Lv 22 Seals

    Your Schism heroes’ spells and friendly creatures’ abilities summon +20% units.

  3. Lv 32 Seals

    Your Schism heroes’ spells and friendly creatures’ abilities summon +30% units.

Elite Grand Shoth

SchismT315 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Grand Shoth growth in your cities increases by 2. They gain 1 Speed.

  2. Lv 22 Seals

    Grand Shoth growth in your cities increases by 4. They gain 1 Speed.

Unfrozen Strength IV

SchismT315 Seals2 SealsArmy-wide

Tier‑4 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.

Cold Touch

SchismT315 SealsArmy-wideSpells & mana
  1. Lv 14 Seals

    All effects applied by your heroes and friendly creatures last 1 additional round(s).

  2. Lv 24 Seals

    All effects applied by your heroes and friendly creatures last 2 additional round(s).

Resource Riches II

DungeonT315 Seals2 SealsEconomy

Provides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.

Or No Ore?

DungeonT315 SealsEconomy
  1. Lv 13 Seals

    Your buildings cost –20% Ore to construct.

  2. Lv 23 Seals

    Your buildings cost –40% Ore to construct.

Jadame Maps

DungeonT315 SealsAdventure map
  1. Lv 15 Seals

    Your heroes gain 10 Movement points.

  2. Lv 25 Seals

    Your heroes gain 20 Movement points.

Spy Network

DungeonT315 SealsAdventure map
  1. Lv 12 Seals

    All external buildings and structures under your control gain +2 sight radius.

  2. Lv 22 Seals

    All external buildings and structures under your control gain +4 sight radius.

  3. Lv 32 Seals

    All external buildings and structures under your control gain +6 sight radius.

Elite Minotaurs

DungeonT315 SealsCreature buffs
  1. Lv 13 Seals

    Your Minotaurs deal 1.5 times more Damage when using their Fighting Style. They gain 1 Speed and Initiative and deal +2 Damage.

  2. Lv 22 Seals

    Your Minotaurs deal 1.5 times more Damage when using their Fighting Style. They gain 1 Speed and Initiative and deal +4 Damage.

Elite Medusae

DungeonT315 SealsCreature buffs
  1. Lv 13 Seals

    Your Medusae deal 1.5 times more Damage when using their Fighting Style. They gain 1 Initiative and 4 Attack and Defense.

  2. Lv 22 Seals

    Your Medusae deal 1.5 times more Damage when using their Fighting Style. They gain 2 Initiative and 4 Attack and Defense.

Tactical Advantage

DungeonT315 Seals6 SealsEnemyArmy-wide

All enemy creatures lose 1 Initiative.

Dungeon Masters IV

DungeonT315 Seals2 SealsCreature growth

Tier‑4 creature growth in your cities increases by 2.

Training: Attack

TempleT430 SealsHero buffs
  1. Lv 13 Seals

    Your heroes gain 2 Attack.

  2. Lv 23 Seals

    Your heroes gain 4 Attack.

Training: Defense

TempleT430 SealsHero buffs
  1. Lv 13 Seals

    Your heroes gain 2 Defense.

  2. Lv 23 Seals

    Your heroes gain 4 Defense.

Training: Spell Power

TempleT430 SealsHero buffs
  1. Lv 13 Seals

    Your heroes gain 2 Spell Power.

  2. Lv 23 Seals

    Your heroes gain 4 Spell Power.

Training: Knowledge

TempleT430 SealsHero buffs
  1. Lv 13 Seals

    Your heroes gain 2 Knowledge.

  2. Lv 23 Seals

    Your heroes gain 4 Knowledge.

Elite Inquisitors

TempleT430 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Inquisitor growth in your cities increases by 1. They ignore 5% of the enemy’s Attack and they gain 1 Speed.

  2. Lv 22 Seals

    Inquisitor growth in your cities increases by 1. They ignore 10% of the enemy’s Attack and they gain 1 Speed.

  3. Lv 32 Seals

    Inquisitor growth in your cities increases by 1. They ignore 15% of the enemy’s Attack and they gain 1 Speed.

Encouragement

TempleT430 SealsArmy-wide
  1. Lv 12 Seals

    The chance of Morale triggering for friendly creatures increases by 1% for each point of their Morale.

  2. Lv 22 Seals

    The chance of Morale triggering for friendly creatures increases by 2% for each point of their Morale.

Vengeful Strike

TempleT430 SealsArmy-wide
  1. Lv 13 Seals

    Friendly creatures’ counterattacks deal +50% Damage.

  2. Lv 23 Seals

    Friendly creatures’ counterattacks deal +100% Damage.

Free Death

NecropolisT430 SealsEconomy
  1. Lv 13 Seals

    Your Necropolis creatures cost –10% Gold.

  2. Lv 22 Seals

    Your Necropolis creatures cost –15% Gold.

  3. Lv 32 Seals

    Your Necropolis creatures cost –20% Gold.

Terra Mortis

NecropolisT430 Seals5 SealsArmy-wide

Your Necropolis heroes always battle on their Native Terrain.

Animate Dead IV

NecropolisT430 Seals3 SealsHero buffs

Your heroes gain 2.5% Necromancy Power.

Elite Vampires

NecropolisT430 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Vampire growth in your cities increases by 1. They gain 25 HP.

  2. Lv 22 Seals

    Vampire growth in your cities increases by 2. They gain 25 HP.

Return to the Soil

NecropolisT430 SealsArmy-wide
  1. Lv 14 Seals

    Friendly creatures battling on their Native terrain gain 1 Speed.

  2. Lv 24 Seals

    Friendly creatures battling on their Native terrain gain 2 Speed.

Fertile Ground

GroveT430 SealsCreature growth
  1. Lv 14 Seals

    Creature growth of your external dwellings increases by +100%.

  2. Lv 24 Seals

    Creature growth of your external dwellings increases by +200%.

The Power of the Written Word

GroveT430 SealsSpells & mana
  1. Lv 14 Seals

    All temporary spells (scrolls, artifacts etc.) available to your heroes gain 1 level(s).

  2. Lv 24 Seals

    All temporary spells (scrolls, artifacts etc.) available to your heroes gain 2 level(s).

  3. Lv 34 Seals

    All temporary spells (scrolls, artifacts etc.) available to your heroes gain 3 level(s).

Natural Serenity

GroveT430 Seals4 SealsSpells & mana

The cooldowns of all the battle spells of your heroes are reduced by 1 round(s).

Live roots

GroveT430 Seals6 SealsEnemyHero buffs

Enemy heroes can’t flee or surrender.

Elite Mancers

GroveT430 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Herbomancer growth in your cities increases by 1. Their abilities cost –1 Focus Charge(s).

  2. Lv 22 Seals

    Herbomancer growth in your cities increases by 2. Their abilities cost –1 Focus Charge(s).

  3. Lv 31 Seal

    Herbomancer growth in your cities increases by 3. Their abilities cost –1 Focus Charge(s).

Elite Qilins

GroveT430 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Qilin growth in your cities increases by 1. They deal +3 Damage.

  2. Lv 22 Seals

    Qilin growth in your cities increases by 1. They deal +6 Damage.

  3. Lv 31 Seal

    Qilin growth in your cities increases by 1. They deal +9 Damage.

Luck of the Fittest

GroveT430 SealsArmy-wide
  1. Lv 12 Seals

    Friendly creatures now have +1% Lucky Strike chance for each point of Luck.

  2. Lv 22 Seals

    Friendly creatures now have +2% Lucky Strike chance for each point of Luck.

  3. Lv 32 Seals

    Friendly creatures now have +3% Lucky Strike chance for each point of Luck.

Prosper and Flourish

HiveT430 SealsCreature growth
  1. Lv 14 Seals

    External dwellings increase respective creature growth in the cities by 50%.

  2. Lv 24 Seals

    External dwellings increase respective creature growth in the cities by 100%.

Beelzebub’s Gaze

HiveT430 Seals3 SealsAdventure map

Your Hive heroes see exact information about enemy heroes and cities within [ 3 × hero’s sight ] squares.

Elite Hive Queens

HiveT430 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Hive Queen growth in your cities increases by 1. They deal +5 Damage and gain 25 HP.

  2. Lv 22 Seals

    Hive Queen growth in your cities increases by 1. They deal +10 Damage and gain 50 HP.

Great Conquest

HiveT430 SealsArmy-wide
  1. Lv 12 Seals

    When battling in the area you do not control, friendly Hive creatures gain 2 Attack and Defense.

  2. Lv 22 Seals

    When battling in the area you do not control, friendly Hive creatures gain 4 Attack and Defense.

  3. Lv 32 Seals

    When battling in the area you do not control, friendly Hive creatures gain 6 Attack and Defense.

Planar Explorers

SchismT430 SealsSpells & mana
  1. Lv 13 Seals

    Produces 500 Astrology points daily.

  2. Lv 23 Seals

    Produces 1000 Astrology points daily.

  3. Lv 33 Seals

    Produces 1500 Astrology points daily.

Absolute Zero

SchismT430 Seals3 SealsEnemySpells & mana

The cooldowns of all the battle spells of enemy heroes are increased by 1 round(s).

Cold Shoulder

SchismT430 Seals6 SealsCreature growth

You can use Involuntary Summons in your Schism cities twice per week.

The Abyss Stares Back

SchismT430 Seals4 SealsHero buffs

Your Schism heroes start each day with maximum Communion level.

Elite Concubi

SchismT430 Seals3 SealsCreature growthCreature buffs

Concubus growth in your cities increases by 1. They gain 4 Attack and Defense.

Elite Arbitrators

SchismT430 Seals3 SealsCreature growthCreature buffs

Arbitrator growth in your cities increases by 1. They deal +4 Damage.

Unfrozen Strength V

SchismT430 Seals2 SealsArmy-wide

Tier‑5 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.

Unfrozen Strength VI

SchismT430 Seals2 SealsArmy-wide

Tier‑6 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.

Merchants Guild

DungeonT430 Seals6 SealsEconomy

Eliminates all price markups in the Marketplace.

Triumvirate’s Agents

DungeonT430 SealsHero buffs
  1. Lv 14 Seals

    Your heroes gain 1 Attack, Defense, and Spell Power.

  2. Lv 24 Seals

    Your heroes gain 2 Attack, Defense, and Spell Power.

Alchemists Code II

DungeonT430 Seals4 SealsEconomy

Provides a one‑time allotment of 150 Alchemical Dust when enacted.

Peoples of Jadame

DungeonT430 SealsAdventure map
  1. Lv 13 Seals

    Your heroes’ Persuasion Power in Diplomacy increases by 10%.

  2. Lv 23 Seals

    Your heroes’ Persuasion Power in Diplomacy increases by 20%.

Elite Hydras

DungeonT430 SealsCreature buffs
  1. Lv 13 Seals

    Your Hydras deal 1.5 times more Damage when using their Fighting Style. They gain 1 Speed and 25 HP.

  2. Lv 22 Seals

    Your Hydras deal 1.5 times more Damage when using their Fighting Style. They gain 2 Speed and 25 HP.

Dungeon Masters V

DungeonT430 Seals2 SealsCreature growth

Tier‑5 creature growth in your cities increases by 1.

Dungeon Masters VI

DungeonT430 Seals2 SealsCreature growth

Tier‑6 creature growth in your cities increases by 1.

Resource Riches III

TempleT550 Seals3 SealsEconomy

Provides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.

Power of Faith

TempleT550 Seals3 SealsSpells & mana

All your Temple heroes can learn any spells of any tier.

Elite Angels

TempleT550 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Angel growth in your cities increases by 1. They gain 20% of their hero’s Attack and Defense as Attack and Defense.

  2. Lv 22 Seals

    Angel growth in your cities increases by 1. They gain 40% of their hero’s Attack and Defense as Attack and Defense.

  3. Lv 32 Seals

    Angel growth in your cities increases by 1. They gain 60% of their hero’s Attack and Defense as Attack and Defense.

Hero’s Blessing

TempleT550 Seals4 SealsArmy-wide

Friendly creatures gain 20% of their hero’s Spell Power and Knowledge as Attack and Defense respectively.

Sacred Protection

TempleT550 Seals4 SealsHero buffs

Friendly heroes are immune to negative effects in battles and on the global map.

Resource Riches III

NecropolisT550 Seals3 SealsEconomy

Provides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.

Magic Absorption

NecropolisT550 Seals6 SealsEnemySpells & mana

The enemy loses 1 level(s) on all Magic School spells.

Animate Dead V

NecropolisT550 Seals5 SealsHero buffs

Your heroes gain +500 maximum Necromantic Energy.

Morituri te Salutant

NecropolisT550 Seals4 SealsArmy-wide

Friendly creatures can make +1 counterattacks per round.

Death’s Presence

NecropolisT550 SealsBoth sidesArmy-wide
  1. Lv 14 Seals

    Enemy non‑Necropolis creatures deal –5% and take +5% Damage. Your non‑Necropolis creatures gain the opposite effect.

  2. Lv 24 Seals

    Enemy non‑Necropolis creatures deal –10% and take +10% Damage. Your non‑Necropolis creatures gain the opposite effect.

Terror and Dread

NecropolisT550 SealsEnemyArmy-wide
  1. Lv 13 Seals

    The chance of Morale or Luck triggering for enemy creatures decreases by 1% for each point of their Morale or Luck, respectively.

  2. Lv 23 Seals

    The chance of Morale or Luck triggering for enemy creatures decreases by 2% for each point of their Morale or Luck, respectively.

Resource Riches III

GroveT550 Seals3 SealsEconomy

Provides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.

Force of Nature

GroveT550 Seals6 SealsHero buffs

Your Heroic Strikes deal +20 base Damage.

Children of the Wild

GroveT550 SealsAdventure map
  1. Lv 12 Seals

    Your Grove heroes gain 2 sight radius and 15 Movement points.

  2. Lv 22 Seals

    Your Grove heroes gain 4 sight radius and 30 Movement points.

Focus

GroveT550 Seals3 SealsFocus

Each round of battle, you generate 1 Focus Charge(s).

Elite Phoenixes

GroveT550 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Phoenix growth in your cities increases by 1. Their maximum Damage increases by 10.

  2. Lv 22 Seals

    Phoenix growth in your cities increases by 1. Their maximum Damage increases by 15.

  3. Lv 31 Seal

    Phoenix growth in your cities increases by 1. Their maximum Damage increases by 20.

Fairy Tale

GroveT550 Seals5 SealsCreature buffs

Your Fauns, Hoplets and Herbomancers gain 2 Speed and Initiative.

Sanctuary

GroveT550 Seals5 SealsCreature buffsFocus

The abilities of your Vine Iriyads, Naiads, Qilins and Phoenixes cost –1 Focus Charge(s).

Resource Riches III

HiveT550 Seals3 SealsEconomy

Provides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.

Evolve, Adapt, Overcome

HiveT550 SealsEconomy
  1. Lv 15 Seals

    Upgrading your Hive creatures costs –10% Gold. Recruiting upgraded creatures is discounted by the same amount.

  2. Lv 25 Seals

    Upgrading your Hive creatures costs –20% Gold. Recruiting upgraded creatures is discounted by the same amount.

Hive Magic

HiveT550 SealsHero buffs
  1. Lv 13 Seals

    Your Hive heroes deal +10% Magic Damage.

  2. Lv 23 Seals

    Your Hive heroes deal +20% Magic Damage.

  3. Lv 33 Seals

    Your Hive heroes deal +30% Magic Damage.

No Compassion

HiveT550 SealsArmy-wide
  1. Lv 13 Seals

    The chance of Morale or Luck triggering for friendly creatures increases by 1% for each point of their Morale or Luck, respectively.

  2. Lv 23 Seals

    The chance of Morale or Luck triggering for friendly creatures increases by 2% for each point of their Morale or Luck, respectively.

  3. Lv 33 Seals

    The chance of Morale or Luck triggering for friendly creatures increases by 3% for each point of their Morale or Luck, respectively.

Infernal Rage

HiveT550 SealsArmy-wide
  1. Lv 14 Seals

    Friendly creatures deal +1 Damage.

  2. Lv 24 Seals

    Friendly creatures deal +2 Damage.

Hive Offsprings III

HiveT550 Seals5 SealsCreature buffs

Summoned Fire Larvae attack twice.

Resource Riches III

SchismT550 Seals3 SealsEconomy

Provides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.

Mind Freeze

SchismT550 Seals4 SealsEnemyFocus

Each round of battle, the enemy loses 1 Focus Charge(s).

The World is Ours

SchismT550 Seals6 SealsArmy-wide

Friendly creatures treat all Terrains as Native.

Elite Abyssal Envoys

SchismT550 SealsCreature growthCreature buffs
  1. Lv 13 Seals

    Abyssal Envoy growth in your cities increases by 1. They gain 2 Speed and Initiative.

  2. Lv 22 Seals

    Abyssal Envoy growth in your cities increases by 2. They gain 2 Speed and Initiative.

Unfrozen Strength VII

SchismT550 Seals2 SealsArmy-wide

Tier‑7 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.

Ice Storms

SchismT550 Seals5 SealsEnemyArmy-wide

All enemy creatures lose 1 Speed and Initiative.

Resource Riches III

DungeonT550 Seals3 SealsEconomy

Provides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.

Magical Education

DungeonT550 SealsSpells & mana
  1. Lv 14 Seals

    Spells of your heroes gain 1 level(s).

  2. Lv 24 Seals

    Spells of your heroes gain 2 level(s).

Saturation

DungeonT550 Seals3 SealsFocus

Your Focus Charge limit increases by 1.

Elite Cave Dragons

DungeonT550 SealsCreature buffs
  1. Lv 13 Seals

    Your Cave Dragons deal 1.5 times more Damage, when using their Fighting Style. They gain 4 Attack and Defense and 1 Speed and Initiative.

  2. Lv 22 Seals

    Your Cave Dragons deal 1.5 times more Damage, when using their Fighting Style. They gain 8 Attack and Defense and 2 Speed and Initiative.

Dungeon Masters VII

DungeonT550 Seals2 SealsCreature growth

Tier‑7 creature growth in your cities increases by 1.