One for All
Classic
“Best for singleplayer. Defend the people of these lands against the enemy raids!”
Generated from the game files · build 25672315 ·

- Map size
- Extra Large (176 × 176)
- Players
- 4
- Alliances
- 2 (optional)
- Game mode
- Classic
- Win condition
- Classic
- Difficulty
- Hard
- Average play time
- 90–150 min
- Starting heroes
- 1
- Maximum heroes
- 4
- Heroes per city
- 1
Hard: A truly difficult game experience
In the game's words
A one‑versus‑all template that places you in a vulnerable position: The starting area is surrounded by several enemies ready to attack at any moment. Securing control of nearby high‑value treasure areas is critical to victory.
How it is won
- Classic: Defeat all enemy heroes and capture every enemy city to win.
Tags
Versus AIMedium-Length GamePoor EconomyLand ConquestClassicMultiple Heroes
Map templates explained — the guide →
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