Miracle

Classic

“Scarce resources and little gold. Your opponent will need a miracle to win… and so will you.”

Generated from the game files · build 25672315 ·

Layout of the Miracle map template: its areas and how they connect
The layout the game shows for this template: numbered circles are the players' starting areas.
Map size
Small (80 × 80)
Players
2
Game mode
Classic
Win condition
Capital Hold
Difficulty
Hard
Average play time
60–120 min
Starting heroes
4
Maximum heroes
6
Heroes per city
1

Hard: A truly difficult game experience

In the game's words

A small, fast‑paced template with extremely scarce resources. High‑value areas are rare and centered on “creature banks” — special map objects that grant units upon defeating their guards. With a weak economy making city development impractical, victory goes to whoever amasses an army from these banks the fastest.

How it is won

  • Capital Hold: Capture the opponent’s starting city and hold it for a set number of in‑game days to win.
  • Control must be held for 3 day(s) to win

Tags

Versus AIVersus HumanFast GamePoor EconomyClassicMultiple Heroes

On this map

Read off the game's description
Creature banks

Guarded objects that grant creatures once you beat their guards.

Boreal CallColosseumPetrified Memorial

Map templates explained — the guide →

Other templates

Classic