Sand Clover
“Use your faction’s strengths and see who comes out on top! Break into the center with your native army only, and crush your enemy like grain in a windmill.”
Generated from the game files · build 25672315 ·

- Map size
- Large (128 × 128)
- Players
- 2
- Game mode
- Classic
- Win condition
- Capital Hold
- Difficulty
- Unfair
- Average play time
- 120–210 min
- Starting heroes
- 4
- Maximum heroes
- 8
- Heroes per city
- 1
Unfair: An extreme challenge that will push you to your limits
In the game's words
A clover‑shaped template. Start by gathering Pandora’s Boxes packed with your faction’s troops, break through the main guards of neighboring areas, and capture the cities there to push into the desert lands. That is where the greatest treasures await: legendary artifacts, Dragon Utopias, Global Map spell scrolls, and Pandora’s Boxes containing high‑tier units.
How it is won
- Capital Hold: Capture the opponent’s starting city and hold it for a set number of in‑game days to win.
- Control must be held for 3 day(s) to win
Tags
Named in the description
On this map
Read off the game's descriptionChests of troops — the army on this template comes largely from them.

Adventure-map spells are part of the plan from the first day.
Map templates explained — the guide →
