Sand Clover

Classic

“Use your faction’s strengths and see who comes out on top! Break into the center with your native army only, and crush your enemy like grain in a windmill.”

Generated from the game files · build 25672315 ·

Layout of the Sand Clover map template: its areas and how they connect
The layout the game shows for this template: numbered circles are the players' starting areas.
Map size
Large (128 × 128)
Players
2
Game mode
Classic
Win condition
Capital Hold
Difficulty
Unfair
Average play time
120–210 min
Starting heroes
4
Maximum heroes
8
Heroes per city
1

Unfair: An extreme challenge that will push you to your limits

In the game's words

A clover‑shaped template. Start by gathering Pandora’s Boxes packed with your faction’s troops, break through the main guards of neighboring areas, and capture the cities there to push into the desert lands. That is where the greatest treasures await: legendary artifacts, Dragon Utopias, Global Map spell scrolls, and Pandora’s Boxes containing high‑tier units.

How it is won

  • Capital Hold: Capture the opponent’s starting city and hold it for a set number of in‑game days to win.
  • Control must be held for 3 day(s) to win

Tags

Versus AIVersus HumanSlow GameRich EconomyLand ConquestSpecial Victory ConditionClassicMultiple Heroes

Named in the description

On this map

Read off the game's description
Pandora's Boxes

Chests of troops — the army on this template comes largely from them.

Pandora's Boxes
Global Map spells

Adventure-map spells are part of the plan from the first day.

Map templates explained — the guide →

Other templates

Classic