Jebus Cross Classic
Classic
“This template is filled with incredible treasures! Reach the central area before your opponent to claim them — and secure victory in the final battle.”
Generated from the game files · build 25672315 ·

- Map size
- Extra Large (160 × 160)
- Players
- 2
- Game mode
- Classic
- Win condition
- City Hold
- Difficulty
- Unfair
- Average play time
- 120–180 min
- Starting heroes
- 6
- Maximum heroes
- 10
- Heroes per city
- 1
Unfair: An extreme challenge that will push you to your limits
In the game's words
The classic version of the template with the same name, familiar to players of the open beta. The main difference is that starting cities always match the players’ chosen factions.
How it is won
- City Hold: Capture the marked neutral city and hold it for a set number of in‑game days to win.
- Control must be held for 6 day(s) to win
Tags
Versus AIVersus HumanMedium-Length GameRich EconomySpecial Victory ConditionUnusualMultiple Heroes
Same map, other rules
Map templates explained — the guide →
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