Merchant of Death

Merchant of Death

T4NecropolisUpgradeUndead340 Gold+10/week

Merchant of Death is one of two alternative upgrades of the tier 4 line for Necropolis.

Stats

Bars compare against the best tier 4 creature
Health
30
Attack
11
Defense
10
Damage
7–10
Morale
—
Unaffected by Morale
Luck
0
Initiative
5
Speed
4
Movement
Ground
Counterattacks
1
Unaffected by MoraleLuck range -5 to 5Action points 1
HP per gold0.088Avg damage per gold0.025Derived from the340 Goldrecruit cost — higher is more army per gold
Weekly growth +10HP per week300Avg damage per week85Buy-out per week3,400 Gold
Updated from the game files · build 25672315 · 10 Oct 2026

Abilities

Dig Up Bones

2 round cooldown2 energy

Summons [ 3 × amount of units ] Skeleton(s) on an adjacent hex. They disappear after the battle.

Ensnare Memories

2 round cooldown2 energy

Summons [ 1 × amount of units ] Wight(s) on an adjacent hex. They disappear after the battle.

Traits

Undead

A creature or person whose life has been prolonged by unnatural means.

Morale: Always neutral.

Luck range: –5 to 5.

Fallen Undead cannot be raised as Undead after battle.

Long Reach

Has an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.

Blighted Corpses

Long Reach attacks poison the target. Poisoned creatures take [ 16 + 3 × amount of units ] Magic Damage at the start of their turn. This effect is stackable.

Duration: 2 round(s).

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Upgrade

Merchant of Death

30
11
10
7–10
—
0
5
4
  • New
  • New
Merchant of Death
340 Gold
+10/week
Upgrade
30
14
10
6–9
—
0
5
6
  • New
  • New
  • New
Kennelmaster
340 Gold
+10/week

Stats are compared against Graverobber: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 4 creatures

Volcanic Scorpion
Volcanic Scorpion
Hive420 Gold+5/week
55
12
14
10–12
1
2
6
5
Minotaur Lord
Minotaur Lord
Dungeon530 Gold+5/week
40
11
15
12–14
1
0
6
6
Hierophant
Hierophant
Temple440 Gold+6/week
35
13
16
11
2
0
6
4
Vernal Naiad
Vernal Naiad
Grove510 Gold+4/week
40
11
14
14–18
0
0
7
6
Unspeakable Shoth
Unspeakable Shoth
Schism630 Gold+4/week
50
11
11
10–13
0
0
8
8

Lore

Procuring bodies for necromancers is a lucrative business, but souls are even more valuable. Merchants of death have mastered the alchemical arts needed to capture only the most prized and love‑stricken samples.