Vernal Naiad

Vernal Naiad

T4GroveUpgradeEmbodiment510+4/week

Vernal Naiad is one of two alternative upgrades of the tier 4 line for Grove. It has the highest max damage of any tier 4 creature in the game.

Stats

Bars compare against the best tier 4 creature
Health
40
Attack
11
Defense
14
Damage
14–18
Morale
0
Luck
0
Initiative
7
Speed
6
Movement
Teleport
Counterattacks
1
Morale range -3 to 3Luck range -3 to 3Action points 1
HP per gold 0.078Avg damage per gold 0.031Derived from the 510 gold recruit cost — higher is more army per gold
Weekly growth +4HP per week 160Avg damage per week 64Gold per week 2,040
Updated from the game files · build 24128879 · 9 Aug 2026

Abilities

Awaken: Water II

1 round cooldown3 energy

This creature gains 2 Speed and Initiative, 15 HP, and the ability to perform Ranged attacks even if there is an adjacent enemy. Allows the use of other abilities. Once per battle; lasts until the end of battle.

Speed +2Initiative +2Health +15for 999 rounds

Rivulet Retreat

Blinks to any free hex within a 4‑hex range.

Traits

Embodiment

A spirit, soul, or other intangible power that has coalesced into material form.

Morale range: –3 to 3.

Luck range: –3 to 3.

Fallen Embodiments cannot be raised as Undead after battle.

Ranged Attack

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.

Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

Blink

Teleports directly to destination hex, ignoring obstacles and traps.

Embodiment of Water

This creature leaves no body upon death. Immune to “Ice Bolt” and “Circle of Winter.”

Upgrade line

Base form and its two upgrade options — the pair costs the same, so pick on strengths
Base
40
11
10
10–14
0
0
5
5
Naiad
360
+4/week
Upgrade

Vernal Naiad

40
11
14
14–18
0
0
7
6
Vernal Naiad
  • New
510
+4/week

Stats are compared against Naiad: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.

Other tier 4 creatures

60
12
14
10–12
1
2
4
5
40
11
15
12–14
1
0
6
6
Hierophant
Hierophant
Temple440+6/week
35
13
16
11
2
0
6
4
30
11
10
7–10
0
5
4
50
11
11
10–13
0
0
8
8

Lore

To most in Jadame, water is both the source of life and the veil of oblivion. A hand soothed in water forgets its scratch, and a leap over a stream lifts one’s gloom.

To a vernal naiad, it is a pure joy to take such worries away.