Cavalry
- 85
- 12
- 17
- 10–14
- 1
- 0
- 10
- 7


A fully sentient inhabitant of Jadame.
Morale range: –5 to 5.
Luck range: –3 to 3.
Fallen Living creatures can be raised as Undead after battle.
Can only attack adjacent enemies. Provokes counterattacks.
Ignores 30% of the enemy’s Defense.
Increases friendly creatures’ Morale by 1. This effect does not stack; only the strongest one is active.
Moving before an attack increases Damage by 5% per hex moved.



Stats are compared against Cavalry: green is higher, red ▼ lower. A badged glyph is a power the base form does not have; a gold-ringed one is a power it has under the same name but with different rules.
If templar infantry is the anvil, these cavaliers are the hammer of the inquisitorial forces. Mounted on sturdy steeds, they charge into battle, inspiring their troops while wreaking havoc in enemy ranks.