
Circle of Life
Gives Gold and Crystals after defeating its guard.
When a map is generated this site rolls one of 4 set variants. The guard and the reward come as a pair — you cannot get the richest payout off the weakest guard. Stack sizes below are the Hard (100%) values the game files store; the map's Enemy Strength setting scales them from there.
Generated from the game files · build 25672315 ·

The rolls
one is chosen per map · power is the stacks' combined squad value| Chance | Guard | Reward |
|---|---|---|
| 30% | 60 creatures in 5 stacks(power 7,980) |
|
| 30% | 80 creatures in 5 stacks(power 10,640) |
|
| 25% | 100 creatures in 5 stacks(power 17,140) |
|
| 15% | 120 creatures in 5 stacks(power 20,568) |
|
The battlefield
stack positions come from the game's own spawn mapsYou deploy in the shaded centre; the guard is placed around you, down both edges of the field. Closing on one flank turns your back on the other, which is what makes these fights different from a field battle.
Showing Hard (100%) stack sizes — the values the game files store, unmodified.
Each roll in full
stack sizes at Hard (100%), before the difficulty modifier- 3,000 Gold4 Crystals
- 4,000 Gold6 Crystals
- 5,000 Gold8 Crystals
- 6,000 Gold10 Crystals
In the world
The woods and the Hive, united in their understanding that the dead are merely carrion to be recycled.