Exodus
“Develop your cities and strengthen your army to defeat the opponent in a series of weekly battles.”
Generated from the game files · build 25672315 ·

- Map size
- Large (128 × 128)
- Players
- 2
- Game mode
- Single Hero
- Win condition
- Tournament
- Difficulty
- Moderate
- Average play time
- 60–120 min
- Starting heroes
- 1
Moderate: Increased game difficulty, but still more forgiving than Hard
In the game's words
A template focused on city development, featuring a map split into balanced halves for each player. Playstyle depends heavily on your starting area and its creature dwellings, which dictate your castle’s build path. The primary objective is to reach the desert areas — and their immense riches — as early as possible.
How it is won
- Tournament: Face the opponent’s hero in a series of battles. The winner of the set claims victory in the game.
- 2 point(s) required for victory
- Month 1, Week 2, Day 3
- Month 1, Week 3, Day 4
- Month 1, Week 3, Day 5
Tags
Same map, other rules
On this map
Read off the game's descriptionLive ladder numbers
This template is played on the Single Hero ranked ladder. Its pick rate, average length and the factions that win on it are tracked from real games:
Map templates explained — the guide →
Other templates
Ranked Single HeroFaction win rates
Exodus · 7,522 gamesFrom 7,522 ladder games with both factions recorded, since the 2026-09-30 ladder reset. Win rates from under 10 games are greyed out.





