Helltide

Single HeroRanked

“Challenge your opponent in the Hell Light Arena, or wait until the new month begins to be drawn into battle automatically. The winner takes it all!”

Generated from the game files · build 25672315 ·

Layout of the Helltide map template: its areas and how they connect
The layout the game shows for this template: numbered circles are the players' starting areas.
Map size
Large (128 × 128)
Players
2
Game mode
Single Hero
Win condition
Final Battle
Difficulty
Hard
Average play time
60–120 min
Maximum heroes
1

Hard: A truly difficult game experience

In the game's words

A hybrid template combining city development with army recruitment from “creature banks” — special map objects that grant units upon defeating their guards. Symmetrically split between players, the map features a unique “Hell Light Arena” object that allows you to challenge the enemy hero to a duel.

How it is won

  • Final Battle: Face the opponent’s hero in a final battle. The winner claims victory in the game.
  • The battle will begin on the 3rd day after a challenge is issued. If no challenge is issued by day 30, one will be declared automatically.

Tags

Versus AIVersus HumanFast GameRich EconomyCity DevelopmentSpecial Victory ConditionSingle Hero

On this map

Read off the game's description
Creature banks

Guarded objects that grant creatures once you beat their guards.

Boreal CallColosseumPetrified Memorial

Live ladder numbers

This template is played on the Single Hero ranked ladder. Its pick rate, average length and the factions that win on it are tracked from real games:

Map templates explained — the guide →

Other templates

Ranked Single Hero

Faction win rates

Helltide · 213 games

From 213 ladder games with both factions recorded, since the 2026-09-30 ladder reset. Win rates from under 10 games are greyed out.

FactionWin rateRecordPick rate
Schism57%49–37
20.2%
Necropolis56%29–23
12.2%
Grove49%38–40
18.3%
Dungeon48%44–48
21.6%
Hive47%14–16
7%
Temple44%39–49
20.7%

Faction results by template →