Kittenhorn

Kittenhorn

T4NeutralMagic Creature600 Gold+16/week

Kittenhorn is the base tier 4 creature for Neutral.

Stats

Bars compare against the best tier 4 creature
Health
40
Attack
10
Defense
10
Damage
10–15
Morale
3
Luck
3
Initiative
6
Speed
6
Movement
Flying
Counterattacks
1
Morale range -5 to 5Luck range -3 to 3Action points 1
HP per gold0.067Avg damage per gold0.021Derived from the600 Goldrecruit cost — higher is more army per gold
Weekly growth +16HP per week640Avg damage per week200Buy-out per week9,600 Gold
Updated from the game files · build 25672315 · 10 Oct 2026

Abilities

Wheeee

2 round cooldown2 energy

Gives all friendly creatures +3 Morale.

Duration: 2 round(s).

Morale +3for 2 rounds

Traits

Magic Creature

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.

Morale range: –3 to 3.

Luck range: –5 to 5.

Fallen Magic creatures can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Flying

Movement ignores obstacles and traps.

Remnant of Mad Times

Upon death, this creature casts “Berserk” upon its killer. They are forced to attack the nearest creature.

Other tier 4 creatures

Scorpion
Scorpion
Hive300 Gold+5/week
40
12
12
10–12
1
1
5
4
16
4
4
4
0
0
4
4
Minotaur
Minotaur
Dungeon380 Gold+5/week
40
11
11
12–14
1
0
5
5
Lightweaver
Lightweaver
Temple310 Gold+6/week
35
11
11
11
2
0
4
2
Naiad
Naiad
Grove360 Gold+4/week
40
11
10
10–14
0
0
5
5
Graverobber
Graverobber
Necropolis240 Gold+10/week
30
11
10
6–9
—
0
4
3
Grand Shoth
Grand Shoth
Schism450 Gold+4/week
50
11
11
10–13
0
0
8
5

On the adventure map

Guards these battle sites

Lore

These cute, cat‑like creatures are actually quite ancient. They hail back from the times when crystals had minds and songs could change reality. Kittenhorns carry a bit of those primordial times with themselves still, occasionally driving people insane — be it through glee or rage.