Fire Larva

Fire Larva

T4HiveHive Spawn100

Fire Larva is the base tier 4 creature for Hive.

Stats

Bars compare against the best tier 4 creature
Health
16
Attack
4
Defense
4
Damage
4
Morale
0
Luck
0
Initiative
4
Speed
4
Movement
Ground
Counterattacks
1
Morale range -5 to 5Luck range -5 to 5Action points 1
HP per gold 0.16Avg damage per gold 0.040Derived from the 100 gold recruit cost — higher is more army per gold
Updated from the game files · build 24128879 · 9 Aug 2026

Abilities

Blow Up

1 energy

Self‑destructs, dealing [ 30 × (hero’s Level – 1) ] Magic Damage to all adjacent creatures.

Fiery Embrace

1 energy

Jumps onto a target within two hexes and self‑destructs, dealing [ 30 × (hero’s Level – 1) ] Magic Damage to the target and all adjacent creatures.

Traits

Hive Spawn

A part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5.

Luck range: –5 to 5.

Fallen Hive Spawn can be raised as Undead after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Unstable Concoction

Upon death, this creature explodes dealing [ 15 × (hero’s Level – 1) ] Magic Damage to all adjacent creatures.

Other tier 4 creatures

Minotaur
Minotaur
Dungeon380+5/week
40
11
11
12–14
1
0
5
5
Lightweaver
Lightweaver
Temple310+6/week
35
11
11
11
2
0
4
2
Naiad
Naiad
Grove360+4/week
40
11
10
10–14
0
0
5
5
Kittenhorn
Kittenhorn
Neutral600+16/week
40
10
10
10–15
3
3
6
6
Primal Remnant
Primal Remnant
Neutral600+16/week
50
9
18
13–14
0
0
6
5
Starchild
Starchild
Neutral600+16/week
35
13
9
12–18
0
0
5
3
Unicorn
Unicorn
Neutral600+8/week
40
16
13
10
0
0
10
6
30
11
10
6–9
0
4
3
Grand Shoth
Grand Shoth
Schism450+4/week
50
11
11
10–13
0
0
8
5

Lore

A perversion of the natural cycle, fire larvae exist only to hatch and burst near another living being, unleashing a conflagration of fire and mutating energies — like a virus driven to spread its demonic will to the next host.